Nightmare Runner
by clockworkmonster
Nightmare Runner
Nightmare Runner 關聯標籤
簡介
逃離被怪物纏繞嘅無盡噩夢!
玩法說明
自動射擊。用滑鼠瞄準同跳/雙重跳。你亦可以用W、上鍵或者空白鍵跳。P鍵暫停遊戲。
FAQ
咩係Nightmare Runner?
Nightmare Runner係由Clockwork Monster開發嘅快節奏無盡奔跑射擊game,玩家要喺黑暗夢魘世界閃避障礙同射爆怪物。
點玩Nightmare Runner?
喺Nightmare Runner,你操控角色自動向前跑,要跳過陷阱,用武器射殺前面出現嘅敵人。
Nightmare Runner有咩成長系統?
有升級系統,每次run之間可以解鎖更強武器、多條命、各種增益,幫你生存耐啲。
Nightmare Runner有咩主要特色?
有無盡隨機關卡、多種怪物同障礙、強化道具、武器升級,關卡愈玩愈難,重玩性高。
邊個開發Nightmare Runner,可以喺邊度玩?
Nightmare Runner係Clockwork Monster開發,可以喺Kongregate等網頁平台玩。
開發者更新
Thanks everybody for the feedback. I am taking note of all your suggestions, and many of them will be included in Nightmare Runner 2.
留言
dee4life
May. 31, 2012
Very nice game. Maybe a little short. Would like a sequel where you evolve more as you level up. Good though.
There will be a sequel with more stuff. I am taking note of all your comments to improve the game.
ImWatchingYOU541
May. 31, 2012
I love it when the developers actually respond to our comments 'cause its good to know they're human.
I am a machine, and soon we will take over the world. Surrender! All your base are belong to us!
VDOgamez
Jun. 12, 2012
I feel that the platforming was far, far harder than anything the monsters could throw at me. Especially because most of the powerups helped damage output. They never touched me once but the first time through I fell through a hole at 8000 m and kept falling in pits since, all the way to the end.
That is the idea with a multitasking game: Balance. If you focus on killing enemies, you won´t get touch, but you may fall. If you focus on jumping, monsters will get much closer... Anyway, I will work on tighter jump controls in the sequel. The results are not the ones I expected.
alt99
May. 31, 2012
a few issues...
1: Jump height, makes it hard to land on that platform thats just longer than one jump but two jumps lands you in the hole.
2: Shield doesn't let you survive from fall, with the jump height issue would be nice to bounce out of hole with a double shield on.
3: lvl 10 is max. how about ore stuff like start with shotgun, extended ammo clips, triple jump... just a few ideas.
UPDATE: Small platforms are now larger. ----------------------------------------------- - A few tricky jumps make the game more challenging, you only need to be careful with double jumping. - All the other suggestions are already in my "To Do" list for the sequel. Thanks everybody for the very useful feedbak!
blckdrgn2240
May. 31, 2012
I don't like the fact that you ALWAYS jump at max height. Makes landing on the smaller platforms a pain.
UPDATE: Small platforms are now larger. ----------------------------------------------- The idea is to increase difficulty in the late game. Otherwise, the game dinamic is just "double jump always". A few tricky jumps make the game more challenging, you only need to be careful with double jumping.