Triformus

Triformus

by Dynamite_Studios
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舉報遊戲
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Triformus

評價:
2.9
推出時間: November 13, 2010
上次更新: November 13, 2010

Triformus 關聯標籤

簡介

一隻射擊遊戲,要射唔同形狀,收集子彈轉換射擊類型!呢隻係我第一隻遊戲,落咗好多心機,希望你會鍾意!之後會有更多遊戲,記住留意更新!

玩法說明

用滑鼠移動,用空格射擊。收集形狀去射佢哋,對應正確形狀先有分。更多詳情請睇遊戲內說明。

開發者更新

May 19, 2010 9:49am

I had a comment by someone12347 saying that the game needed a pause and a mute button. You will notice that it has been in the ‘in-game’ instructions all along; ‘P’ to pause and un-pause, and ‘M’ to mute and un-mute.

留言

0/1000
mikebolt avatar

mikebolt

Nov. 13, 2010

12
0

I think that having the shapes fall down slower but spawn faster would be a good idea, since that way you could see what is coming sooner and strategise. Right now it's just guesswork with what will come next, since there are only a few shapes on the screen at a time. Also, try making the goal and rules a little more obvious right from the start. The graphics need some work too. This is definitely a good idea though, keep working on it!

Ironarcher72 avatar

Ironarcher72

Nov. 13, 2010

11
0

i do agree with dynamite's comment. It does get pretty fun after a while. But it does get that "pointless but addicting" feeling alittle bit. and that's okay to some extent. You can add more elements to the game to make it lot more fun, and if you were to do this, the game would become really popular.
Great music, way too short though.
Overall= 4 great job

Turtlehead avatar

Turtlehead

Dec. 04, 2010

6
0

Strong first effort! Kudos. It's not exactly fun but plays smoothly which is no small thing. I assume I won, but not entirely sure: fighting boss, nothing getting by me, game ended. A little more feedback there would be a good idea.

Dynamite_Studios avatar

Dynamite_Studios

Nov. 13, 2010

9
1

Once you get the hang of it it's quite fun... You need to alternate between the shapes trying to catch the least possible and shooting the most :). I hope you understand now!

Turtlehead avatar

Turtlehead

Dec. 04, 2010

3
0

Think carefully before adding lots of power ups and achievements to a simple, elegant game. People always ask for them--and it might bump your ratings--but it doesn't always improve play if your goal is to make the best possible game.