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Sandbox Hero

Sandbox Hero

by Kongregate

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Sandbox Hero

評價:
4.0
推出時間: August 12, 2015
上次更新: August 12, 2015
開發者: Kongregate

Sandbox Hero 關聯標籤

簡介

Welcome to Sandbox Hero, this is the first glimpse of our new game! Build a world made of tiles, fight enemies, level up, get new weapons. Oh man!

玩法說明

WASD or Arrow keys to move & jump.
Z, K, or Space to Attack
X or L to Dash

留言

0/1000
LordBeast avatar

LordBeast

Jan. 31, 2014

2513
45

I have a suggestion, I would love this game, but it's REALLY grindy to get coins, then you get 100 coins and end up with a crap item which really just lowers the mood. it's kinda forcing you to buy gems which I won't. Hopefully you guys will lower the price, or let maps give you more coins.

melzaru avatar

melzaru

Feb. 18, 2014

2222
45

To not force the players to grind for coins, I think that the coin cap should be changed. You still have a max of 20 coins per map, but those coins that are worth more than one shouldn't stop at 25. Instead of, that cap should be deleted. For those who don't know, the "extra valuable" coins are automatictly placed,not by the player, when only a few pepole get them. It increases a lot when it's really hard to get, and I have seen up to +30 coins. Getting one of those it's pointless, because getting that one, which in fact it's still a single coin, fill (and excedes) your coin-meter. That's why the coin- meter shouldn't top at 25.

BlitzStrike avatar

BlitzStrike

Jan. 21, 2014

2379
51

It would be nice to make a daily reward system so you can earn gems

ArtixBot avatar

ArtixBot

Jan. 19, 2014

1926
47

After playing the game for a few hours, I can offer a few suggestions: 1) The idea for randomized loot in a game like this is cool, but combat is shallow and all but one enemy poses almost no challenge. 2) The map creator lacks complexity, so levels will eventually all be the same. 3) The ever-present lag. Otherwise, the game seems to have potential, and I hope it improves as time goes on.

binb12 avatar

binb12

Jul. 09, 2014

1660
42

You should add a challenge system, so you can get gems. Every week, there should be challenges varying from difficulty in sets. Easy, Normal, And hard would give coins, and harder things would give gems. But you'd have to complete a set to get the rewards. + if you actually want this system so we don't have to pay money for gems