Idle Sword 2
by laFunk
Idle Sword 2
Idle Sword 2 關聯標籤
簡介
IDLE.CRAWLER.HELL。帶領一班英雄仔踏上自由之路。
玩法說明
用滑鼠互動。Shift + 點擊快速賣出。將物品放入或拎出合成器只需快撳一下。按 1-4 拎快捷欄物品。
FAQ
咩係 Idle Sword 2?
Idle Sword 2 係由 laFunk 開發嘅掛機地城 RPG,玩家要帶領英雄隊伍探索隨機地城。
Idle Sword 2 點玩?
喺 Idle Sword 2 入面,你要招募英雄、打怪、收集戰利品,隊伍會自動戰鬥同探索,愈深入愈難。
Idle Sword 2 有咩主要成長系統?
Idle Sword 2 嘅成長包括升級英雄、收集裝備、解鎖新角色同持續提升數值。
Idle Sword 2 有冇離線進度?
有,Idle Sword 2 支援離線進度,英雄即使你唔在線都會繼續冒險同打怪。
Idle Sword 2 可以喺邊度玩?
Idle Sword 2 係瀏覽器掛機 RPG,可以直接喺 Kongregate 等平台玩。
開發者更新
1.2
New consumable [Underworld, legendary]: Monster Box. Use it for a chance to capture an enemy!
The Beastmaster makes his appearance on the Hero’s Keep, after unlocking the Shop on AL1
Capture enemies using the new boxes and click on the Beastmaster to select up to 3 active pets.
Level up your pets capturing more of the same kind.
New button to save manually in the pause screen.
Balance tweaks:
Big buff to the health of the equipment and the enemies on AL10+.
Lowered chance of invasion.
Reduced Hero vs Hero damage.
Resurrection Scroll changed to Legendary, Wisdom Book to Epic
Night.
“Injured” and “aid” conditions now activate when health is lower than 40%.
Paladin’s healing skill now heals all heroes regardless of range.
Robe renamed to Moon Robe.
Darkest Night Ring renamed to Darkest Moon Ring.
留言
Deworx
Jul. 28, 2016
Here is a list of the Unique Combinations (Those that are usefull, the others you can find out by yourself, but they won't help) [Might be a Spoiler, so if you want to avoid that.. don't continue to read]
[Sandy Caverns] Quarterstaff + Bow = Slingshot [Goblin's Hideout] Slingshot + Flail = 100% Crit Weapon [King's Fort] Knight's Sword + Stormbow = Weapon for inbetween, semi usefull [Underworld] Telekinese Staff + Compositebow = Shotgun-like Staff [City of Dead] Scythe + Black Staff = Moon Projectile Weapon [Hell's Door] Whip + Winged Staff = Dragon Eye (Oops i named it) - Well there are more combinations and there will be more implemented, but for now those are the usefull ones - the others are trash.
SPOILER WARNING :P Thanks for sharing!
Gremio682
Dec. 24, 2016
Soul bound items persist through ascensions. Spectrals don't. There are Spectrals that are temporarily soul bound, which means they persist through only ONE ascension, after which they become spectral and you lose them after the next ascension. You can use a soul stone (1000 gems) on a spectral and it'll become soul bound(permanent). I didn't find this info anywhere, so I hope it helps :)
Wafzal2
Jan. 03, 2017
Great job on the $1,500 prize for December's best indie game on Kongregate!
It means a lot to me :) I worked really hard in this game (and loved it!) but ultimately it wouldn't matter if it wasn't for you guys! I'm super grateful for the reception it got (currently rated 4.17 are you kidding!??!?!). I'll use the prize to move to a city with a gamedev scene so I can keep learning about the craft and hopefully make more great games for you folks. Huge thanks to all!!!
XxExodousxX
Dec. 19, 2016
Why do you lose crit chance when you combine items even if the crit chance is the same value for both? I know it would be broken for it to increase but shouldn't it at least stay the same? It feels like I'm downgrading items with crit when I combine them rather than upgrading them...
Bladinator
Dec. 12, 2016
Needs a damage reduction stat, pure Health just doesnt make tanks viable
Yeah, this is top priority right now! Update coming soon. Edit: It's in, shields now block a percentage of the damage!