Ascension Infinity

Ascension Infinity

by Nohandev
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Ascension Infinity

評價:
1.3
推出時間: May 12, 2026
上次更新: May 12, 2026
開發者: Nohandev

Ascension Infinity 關聯標籤

簡介

Ascension Infinity is a fast-paced vertical arcade runner where players jump endlessly through a neon tower filled with moving and fragile platforms. The goal is to climb as high as possible while landing perfect center jumps to activate x2 score bonuses.

Players can unlock multiple cube skins, trails, platform styles and animated backgrounds using coins earned during gameplay. The game also includes temporary power-ups such as score multipliers, slow motion and speed boosts.

Controls:
- Arrow keys on keyboard
- Touch left/right side of the screen on mobile

Features:
- Endless vertical gameplay
- Responsive mobile and PC support
- Neon arcade visual style
- Sound effects with ON/OFF toggle
- Shop and unlock system
- Local save system using localStorage
- Increasing difficulty over time

Target Age Rating:
Ages 7+

AI Usage Transparency:
AI tools were only used to help create the promotional/icon artwork for the game. The gameplay, programming and game design were created and assembled manually.

玩法說明

Use the left and right arrow keys or tap the left/right side of the screen to move the cube.

Jump across platforms and avoid falling below the screen. Landing exactly at the center of a platform activates a Perfect Jump x2 bonus.

Collect temporary power-ups:
- X2 Score
- Slow Motion
- Speed Boost

Earn coins at the end of each run to unlock new visual upgrades in the shop.

開發者更新

15 hours ago

EN

Major Ascension Infinity Update

- Fixed impossible-to-reach platform generation
- Added a system that guarantees reachable platforms
- Rebalanced platform spacing to keep challenge without unfair deaths
- Added new special platform types:
• Boost platforms (green)
• Trampoline platforms (yellow)
- Special platforms now only have a 10% total spawn chance
- Added an emergency safe-platform system to avoid impossible situations
- Improved cube controls and movement responsiveness
- Added arcade sound effects and toggleable background music
- Added new bonuses:
• x2 score
• slow motion
• temporary speed boost
- Reduced bonus frequency to avoid spam:
• 1 bonus every 1000 points
• 30% chance every 20 seconds
- Improved the main menu and fixed oversized text
- Improved mobile support and responsive scaling
- Added new cosmetics to the shop
- Added new platform styles
- Improved visual effects and gameplay feedback
- Fixed multiple bugs and improved overall stability

FR

Mise à jour majeure d’Ascension Infinity

- Correction des plateformes impossibles à atteindre
- Nouveau système garantissant des plateformes toujours accessibles
- Rééquilibrage des distances entre les plateformes pour garder du challenge sans morts injustes
- Ajout de nouvelles plateformes spéciales :
• Plateformes boost (vertes)
• Plateformes trampoline (jaunes)
- Les plateformes spéciales ont maintenant seulement 10% de chance d’apparaître
- Ajout d’un système de plateforme de secours pour éviter les situations impossibles
- Amélioration des contrôles et des déplacements du cube
- Ajout de sons et d’une musique arcade activables/désactivables
- Ajout de bonus :
• x2 score
• ralentissement du jeu
• accélération temporaire
- Réduction du nombre de bonus pour éviter le spam :
• 1 bonus tous les 1000 points
• 30% de chance toutes les 20 secondes
- Amélioration du menu principal et correction du texte trop grand
- Amélioration du support mobile et du responsive

留言

0/1000
Karatemango avatar

Karatemango

May. 12, 2026

2
0

Have you even playtested it? you often get to situations where you just die, because it generated the platform too far away.

Nohandev
Nohandev 開發者

Changes have been made, thank you for your feedback :)

BioXP avatar

BioXP

May. 12, 2026

1
0

Doodle jump with skins, not much else to note. The gameplay loop gets stale really quickly, as it often involves luck, there's only 3 types of platforms and no music. Slap some synthwave or nightcore on and it'd be so much better.
The AI only being used for promo art is also questionable but I'm gonna believe it, gotta have some hope in people.

Nohandev
Nohandev 開發者

Changes have been made, thank you for your feedback :)

BioXP avatar

BioXP

May. 12, 2026

0
0

The game became more fair and overall more fun, but far too easy to the point where half of the platforms and the side teleport mechanic are unused, and most runs end at 11-13k points where the cube cannot keep up by any means. The orbs also don't have much impact on gameplay and are often unreachable.
Don't rush it and take your time making and testing the updates/games, you have great potential.

Nohandev
Nohandev 開發者

Thanks bro, I released an emergency update following your feedback, but a new one should be released at the end of the week :)