Red Cell

Red Cell

by orymus
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Red Cell

評價:
3.0
推出時間: July 03, 2017
上次更新: July 19, 2017
開發者: orymus

Red Cell 關聯標籤

簡介

一隻街機遊戲,要你『輕輕推走』紅色粒粒嚟保護細胞。放心,之後會越嚟越有趣。

玩法說明

你有手掣?都支援㗎!冇嘅話用鍵盤(W,A,S,D 或方向鍵 + 空白鍵)都得。

開發者更新

Jul 19, 2017 6:28am

Version 1.7 Released!
- Allocated yet more memory to WebGL to prevent OOM crashes.
- Minor fixes.

FAQ

留言

0/1000
Karatemango avatar

Karatemango

Jul. 07, 2017

8
1

i got out-of-memory, "try alocate more memory..."

orymus
orymus 開發者

It should be resolved now.

vints avatar

vints

Jul. 07, 2017

13
0

I guess the red boss gets defeated over time? As a strategy, you can try to keep yourself between the red agents and the boss(commander). This way, when they strike you, you will hit the boss and ricochet back, pushing them away.

orymus
orymus 開發者

This is true of the first boss, but much harder for the 2nd and 3rd. But yeah, I was ok with the first boss 'accidentally die' over time as I didn't want everyone to die without having the chance to kill a boss and understand that this is 'how it's done'.

piplover avatar

piplover

Jul. 07, 2017

11
0

great game, the only thing i'd change would be polishing the dashing feature for was users

orymus
orymus 開發者

Yeah, a few people have brought up the WASD controls making it harder to survive. I could theoretically make 'everything a dash' tentatively (W = dash up, W+A = dash up-left, etc.) but I feel it might take a lot of testing to get right. I'm 'on it'!

iborovski avatar

iborovski

Jul. 17, 2017

8
0

chekpoint would be really sweet.

orymus
orymus 開發者

For the adventure mode, most definitely, not sure about arcade (it's roughly 3 minutes long 'speedrun').

ROTORD avatar

ROTORD

Jul. 20, 2017

3
0

@ORYMUS Preference for "Cooperation modes"

orymus
orymus 開發者

Yup, everyone voted that, and that's what's next...