Flash End-of-Life, Ruffle Integration!
This game runs on Adobe Flash. Effective Jan. 2021, Adobe began blocking its flash player's use everywhere. Kongregate is now partnering with Ruffle to make some of our Flash content playable again. Please note: If you are using Ruffle, badges will not work normally. In order to earn a badge in a Flash game, you will need to complete the badge, then submit a screenshot (showing both proof of completion and your username) as a missing badge report using the report missing achievement option. Also, please join us in the Kongregate Discord for all the latest Kongregate news!
Robotic Emergence
by robscherer123
Robotic Emergence
Robotic Emergence 關聯標籤
簡介
Build up an army of robots as you expand your city for war in this post-Apocalyptic world.
玩法說明
Mouse to place factories, arrows to help your scroll.
留言
Chmilz
Jun. 04, 2010
When placing buildings, should be an outline of how much space it actually takes up to maximize layout potential.
Undziorn
Aug. 03, 2010
There should be end after some time in Judgement City, because its too easy to be infinite.Evetually maybe opponents barrier should have limited hp (great like 10000 for example), but limited.Without this playing its pointless after you build and upgrade to max about 8 factories...
Scram
Jun. 02, 2010
This is a really nice first version of a game. Thank you for creating it! I hope you are inspired to take the comments you like here a get crackin' on v2! I'll cast my vote for putting 80% of work into the enemy AI, as I think the player experience is very close to that sweet spot between tons of options, and streamlined gameplay. Perhaps more options besides heal/EMP, like affecting the weather, or triggering a production surge (perhaps EMP should not generate income?). But mainly I want a longer/steeper curve of challenges from the AI, so the fun doesn't stop so soon.
Darkhawk45
Oct. 26, 2010
Ok, little Walktrough :
1. Desolation Peak: Use 1 green smoke plant at first and UPGRADE! The only advancement, that the enemy have, is his big range, but fully upgraded your bots are more effective. Keep building smoke plants and dont forget upgrades, and you will win.
2.Vulcano Island: Use your new pyramids to encounter this fast moving bots. The enemy do not have anything with a big enough range to counter the mummy bots. A very easy stage.
3. Sun Valley Hills: A little bit difficult. I would say, that mummys will bring the win to you, but the spiderbots are hard. Upgrade is important. Try to outnumber the enemy with mass Mummys. A hospital will be very useful.
4. Twilight field: Sounds harder then it is. Outnumber the tanks with mummys and revive fallen mummys with medics. Upgrade upgrade upgrade!
5. Judgement City: Start with Spiderbots and later build a tank factory. That will hold off he enemy as long as you want.
Press + if you think, that this is helpful
Skullfighter
Jul. 06, 2011
everyone, they created a sequel!!!