XenoSquad
by ryzed
XenoSquad
XenoSquad 關聯標籤
簡介
3D回合制戰術小隊遊戲,帶有RPG元素。重製經典名作《Incubation》。
關卡設計精巧,敵人多樣,武器同升級選擇豐富。
12大關卡。
6種武器。
5種敵人。
10種技能。
玩法說明
用滑鼠指揮你啲人完成任務目標。CTRL + 滑鼠可以旋轉鏡頭。
FAQ
咩係 XenoSquad?
XenoSquad 係由 Ryzed Games 開發嘅回合制戰術策略遊戲,玩家要指揮小隊喺格仔地圖上打外星敵人。
點玩 XenoSquad?
喺 XenoSquad,你要控制隊員移動、利用掩體、同外星敵人戰鬥,每回合可以射擊、移動、用特殊技能,考驗策略。
XenoSquad 有咩成長系統?
XenoSquad 有關卡式進度同單位升級,可以提升隊員能力同裝備新裝置。
XenoSquad 作為戰術策略遊戲有咩特別?
XenoSquad 有可破壞場景、多元單位職業同獨特技能,任務目標唔止清場。
XenoSquad 係單人定多人遊戲?
XenoSquad 係單人策略遊戲,專注對抗 AI 外星敵人。
開發者更新
Integrated API.
1 Nov 2011
Updated API integration for better support badges.
Sorry for the deleted saves.
8 Nov 2011
I read all comments and planning to do a sequel.
Many thanks to all!
留言
n1cky
Nov. 03, 2011
Please make it so you can skip enemy turn and add a minimap
Uglypie24
Oct. 29, 2011
You should still be able to view a units status when he runs out of AP.
dubesor
Oct. 29, 2011
Good but needs a way to skip enemy turnanimations. Gets tedious after a while.
Zetro200
Oct. 30, 2011
Good old Fire Emblem feel, with guns.
Kidding aside, this is amazing. If this is really flash, this is far above average, with really nice REAL 3D graphics, and a fun play style. After level 2, the scaling starts to fall hard. Levels caping at 8, and a few other things, clip the max play length I think. I would love a sequel or interface-continuation from this, especially one with additional story.
In this one, I just feel like we're the sewer clean up crew, what with all the manholes, mutants, platforms on dirty water, and barrels of ill-disposed-of radioactive waste.
Serphentos
Oct. 30, 2011
Completing the game made me realize one thing. I want more. It's a great turn based tactical shooter with good graphics. There are, however, some suggestions i would like to make. (1): Implement a level editor and support so that people can share these with each other. There are other games that allow this and it keeps the games enjoyable for a lot longer, even after completing the story line. (2): A class system. Maybe while leveling up, you can give them different roles, but at level 8 they all have the assault rifle, maybe 1 sniper, but other then that, there is no difference between them, this isn't necessarily a bad thing, just stating that classes might give the game more dept. (3): When there are no more enemies in the area (or only behind locked doors), maybe it's an idea to drop the AP for walking around. This will speed up the moments when you need to flip a switch or restock on ammo from the boxes. Well thats it. Hope there will be many more like this. Keep up the good work!