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MineQuest
by truefire
MineQuest
MineQuest 關聯標籤
簡介
Mine rocks and gems. Use the materials you gather to craft better pickaxes. Buy upgrades to improve your mining and crafting abilities. Mine better rocks with your improved abilities, and repeat the process.
UPDATES
4/10/2015
* A relatively small update this time -- Most of my time has been spent trying to deal with the white-screen bug. Next update should cover most of the suggestions you guys have made in the comments though.
* Another potential fix for the white screen bug (Think I got it this time!)
* Fixed formatting on a few tooltips
* Autosell picks now sells picks that are strictly inferior to eachother
* Added sparkles on + minerals
* Upgrades you can't afford are blurred out, and Maxed upgrades have a golden background
...[Old updates removed -- character limit]
玩法說明
Use the mouse.
留言
tulamide
May. 09, 2015
After quite some rebirths and a total level of 5773, here's my thoughts: As much as I liked the first few days, it becomes obvious that rebirthing contributes nothing to get farther than before. It does contribute to getting to the same levels faster and that is not enough to encourage people once they get to ++, since progress simply is too slow then. I miss a significant general damage upgrade combined with a less tough progressing curve starting at around the end of the + section. It could have been managed in a way by decreasing upgrade costs. But since it is capped at -95%, there's nothing left to help you at that point.
YoBoom21
Apr. 10, 2015
Just a few of my suggestions. Sorry if any of them have already been mentioned.
-Jump to end (far right) button would be cool. Or even a list to quickly see what mineral you want to jump to.
-The indicators could either not show when you can't afford an upgrade, or a quick way to see that you can't afford it w/o looking at e/a upgrade.
-Better Descriptions of the upgrades (how exactly does quality assurance work, etc)
-Let us arrange the inventory, drag and drop, dmg, worth etc.
-save code to copypasta from one game file to another. (for across computer play etc)
-tooltip for the boost of each gem with the gem boost feature
-button to keep auto-click from killing the minerals
-sell gems
-achievements! :D
KidA1515
Apr. 07, 2015
It's fun, but the gem system is weak. I assume you're supposed to slowly work your way up to the better gems, but as soon as you find a low level stone with any chance at all to get diamonds, you can get plenty. Even a 0.001% chance is huge when you're mining 10k per second. And with the skill that prevents gems from being used, all you need is a few.
Bl00dsoul
Apr. 26, 2015
Suggestion: make combo boost and overkill work for idle dmg too, as they are currently useless, also a natural end to the game would be nice, after halfway through +2 it becomes practically impossible to progress further, as the natural defense rises exponentially, while pick improvements do not. and armor piercing is maxed at 99.98%
kryzzler
Apr. 11, 2015
I really like how a lot of the content is explained by hovering the mouse over the item in question. However, I can't seem to find any explanations on pick recycling, gem boosts or quality assurance. I have no idea how any of these seemingly interesting features work or how I use them. Also, rebirth says I can do rebirth when my active and idle levels are a combined 150 levels. I think this may be a typo because my combined levels are over 200 and I still cannot rebirth (active and idle are both over 100 and I also tried holding "r" and clicking). Despite the minor issues, it's a fun, engaging game. Thanks.