Ram Time!

Ram Time!

by wiesi
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Ram Time!

評價:
3.2
推出時間: June 26, 2014
上次更新: June 26, 2014
開發者: wiesi

Ram Time! 關聯標籤

簡介

見證精彩劇情展開,欺詐、禁忌之戀同古老傳說!自古以來,四眼山羊要求寶石要喺衝撞侍從嘅儀式同命運下帶嚟。三位最勇敢嘅人,由一位20歲智者帶領,一個法師,回應傳統召喚。兩位係法師嘅表親,另一位係母系第二兄弟嘅雙重表親,三代落到國王。佢哋渴望衝破自己,開創新路,證明男子氣概,好似出世前幾多個月亮咁,逐座高塔插旗,直到全部倒塌成灰,合一為王,統一國度。去啦,統治同淨化大地,收割果實,生命之寶石,一個接一個,邁向騎士同世代。

玩法說明

箭咀移動,空白鍵用魔法。收集食物回復生命值。

留言

0/1000
Sylvan avatar

Sylvan

Jun. 26, 2014

15
0

Nice start, now add upgrades, missions, give it some more depth and playtime.

Sylvan avatar

Sylvan

Jun. 26, 2014

19
1

ideas for upgrades: bigger better ram, more peons carrying, improved wizard... you could start with a single guy with a stick and end up with an all-crushing, steampowered walking fortress.

PorcoMau avatar

PorcoMau

Jun. 26, 2014

9
1

Funny game, but maybe when respawning we should keep the lvl we were at.

bc057 avatar

bc057

Jul. 01, 2014

5
1

It is a fun game, but surviving is too random that it is very hard to find food sources to sustain.

kurei13 avatar

kurei13

Jul. 01, 2014

4
1

The ingame music really reminds me of Metroid. Otherwise I`m not too impressed. It`s way too luckbased to take any skill and record hunting only makes sense if things are fair to a player. This would be excusable if there were more depth and skills to adapt before starting play (like taking a fixed amount of skills before starting to go for different builds). Exchanging Peons for Golem by playing a mana-heavy build that can circumvent the lack of food using its summons. Or a warrior build that could actually kill the krakens for a food source and faster experience gains. An engineer/scholar build that could replace the sorceror shooting with a cannon that doesn`t use mana, but has a cooldown and could repair the ram, but loses double energy from monster encounters. Or just skip all that and make it an upgrade game, where you could buy better rams over time and so on.