Ghost Rebel
by zouhairserrar
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安裝呢隻遊戲
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Ghost Rebel
Ghost Rebel 關聯標籤
簡介
偷取機密資料、救人質、逃出生天。反抗軍靠晒你,千祈唔好俾人捉到!你會扮演神秘特工Juniper,靠潛行能力對抗全球入侵。每一關你要駭入終端機,下載重要情報幫反抗軍,仲要救出俾邪惡聯邦捉咗嘅無辜人。善用環境,可以匿喺木箱同牆後面,喺陰影中潛行,仲要不停移動同諗定下一步,智取敵人。你屬於一個古老組織,誓要保護無辜。組織非常重視人命,所以唔可以殺人,俾人發現只可以走同匿。過關時要保持靈活,經常改變計劃,唔好停低,繼續行。當你接近守衛時可以見到佢哋視線範圍,善用呢啲資訊潛行過去。唔使驚行埋去,佢哋聽唔到你腳步聲。
玩法說明
方向鍵移動。選單內:
- ESC 暫停/繼續。
- 空白鍵/Enter 開始下一關。
- R 重新開始。
開發者更新
Update 1.0.1
- WASD Support
- Fixed some AI and pathfinding bugs
- Fixed lag when hacking/exiting
- New graphics and sound effects
- Guard patrols are less chaotic
- Included some story elements
- Added an end game screen
- Guards will not automatically chase you when detecting you from afar, they will only get closer and investigate
- Fixed some issues with Internet Explorer, hopefully now every browser runs the game fine
Have fun playing the new version, any feedback would be helpful so don’t hesitate to leave comments or contact me (gameplaypassion at gmail.com)
留言
tristen98
Dec. 18, 2014
Definitely needs wasd key support
noted, I was thinking about it, thanks for the reminder. ------- Edit 24/12/2014 WASD support added in V1.0.1
Pro_core11
Aug. 18, 2017
awesome game in the sequel can we be able to kill guards?
SWMH
Aug. 29, 2020
Sometimes I really wonder how the sight system works. Sometimes they stare at me intently and have only suspect I'm there, other times they get a glimpse and know immediately that I'm there. I need tips and advice for when either one happens, it's getting ridiculous.
5Xinef
Mar. 24, 2021
Me: leading a hostage
Hostage: takes another path instead of following me directly, walks past a guard
Guard: doesn't care, ignores hostage
me: ... jedi mind trick? "this isn't the hostage you're looking for"
NDSGU
Nov. 29, 2014
zouh when you get some free time can you teach me how to make a game? oh and the game is awesome , it just that why is there no stun dart , or take down from behind etc.... not involved killing - and there should be upgrade , prize , story line , more indepth design -- like ability to creating distraction , signal hostages , work together etc...
for the story , well for now i think you should try to tweak the game element first top to bottom -- because this level complete game play is generic and usualy make everyone hated it , and it like a time waster rather than actually feeling gain of anything , if you could try to expiremented yourself on making better plaform , no need to be in a hurry rightnow .
about the story hmn , i could think of some but you have to teach me how to make a game first .
Great ideas! I will make sure to add some of those in my next update. I wanted the game to be only about sneaking, not killing, but I agree that without some variation, levels becomes repetitive and boring. I already have some story elements included, I fixed some bugs, it is all on my computer, but I'll upload it here when I feel it is good enough. You ask me to teach you game development, yet here you are, teaching me how to make my game better, it's awesome. Maybe you could give me more details on what upgrades you think will be good, what prizes and some more details about your other suggestions.