Stencyl Tutorial 3: Attributes & More
开发者 Abigayl
Stencyl Tutorial 3: Attributes & More
Stencyl Tutorial 3: Attributes & More 的标签
简介
This tutorial goes more in-depth into the avoider made in the first two tutorials (see links in Game News), showing more ways to use attributes, as well as introducing methods.
As always, 100% of revenue goes to charity. Thank you.
玩法说明
Click or press enter/space to advance forward.
Hold shift and click or press enter/space to go back.
Press 0 to return to the start, 1 to skip to the midway review, 2 to skip to the end.
Press P to pause in the game scenes and R to reset.
Use the arrow keys or WASD to move in the game scenes.
Hold shift/control(slash) to slow down or speed up in the game scenes.
FAQ
常见问题解答
什么是 Stencyl 教程 3:属性及更多?
Stencyl 教程 3:属性及更多是一款由 Abigayl 制作的教育类 Flash 游戏,教授如何在 Stencyl 游戏开发平台中使用属性。
谁开发了 Stencyl 教程 3:属性及更多?
本作由 Abigayl 开发,并在 Kongregate 平台发布。
Stencyl 教程 3:属性及更多的主要玩法流程是什么?
玩家将跟随分步互动指引,完成任务,学习 Stencyl 属性的用法,并在学习环境中应用相关概念。
Stencyl 教程 3:属性及更多的核心类型是什么?
Stencyl 教程 3:属性及更多是一款通过互动课程教授游戏开发理念的教育教程游戏。
Stencyl 教程 3:属性及更多有成长或关卡吗?
有,本作分为多个教程章节,逐步引导玩家学习属性及相关功能。
开发者更新
FIRST SERIES (Avoider for Stencyl 1.x)
评论
Rob1221
Dec. 03, 2011
One of the most common problems I see on the Stencyl forums is misuse of the time blocks, particularly when using them in the "always" wrapper or when referring to an actor after it has been killed (both game-breaking issues). I think that could use a good tutorial.
Ah yes, I have some workarounds for that issue. Good idea :) EDIT: It is now included in tutorial 5.
lSWATLLAMA
Dec. 03, 2011
LIke always a great job. I liked this tutorial more than the others though, since it went deeper into programming concepts. I think that you should move away from the avoider game, but perhaps try a patformer, since up until now, none of your games have had any physics. Something I'd like is how to have moused based shooting. Also, perhaps you should make a separate tutorial just for how stencyl is like programming - how the or is like the ||, and is like the &&, show some code-mode of stencyl and explain it. If I get any more ideas, I will share them with you. I liked the improvements you made from the other version as well. But who's the drawing on the bottom left of? It kind of reminds me of RPG Shooter Starwish.
Wow... let me take these one at a time... Platformer is tutorial 6; Mouse-Based shooting is tutorial 4 (next tutorial); Stencyl as programming/sitelock/music/other random tidbits is tutorial 5; thus, you have actually hit on all of the next tutorials :P. The drawing is a unique character that Ilolamai is making just for me :)
aronzei
Dec. 04, 2011
LOL I was supposed to say "change the smiley into something else" last tutorial. I guess it happened already. xD Could your next tutorial be about adding an HP bar and actions? Thanks. :D
HP bar... that's a new one, will see if I can include it. What actions are you referring to? UPDATE: HP bar is now being included in tutorial 4 :)
ZhaneEndrick
Dec. 16, 2011
This has been a really fantastic series. I've been wanting to dig into Stencyl, and this has been a really great introduction. I'll definitely be keeping my eye out for more from you.
Thanks! I am working on tutorial 4 right now. It should be up very soon :)
Abigayl
Dec. 03, 2011
Please rate this comment up so that I can see if you want to see even more tutorials, going more in depth or into other concepts. (Also, please let me know what other concepts you would like to see covered.) Thanks!
Please read the News Posts for changes to the current version of Stencyl. I will do my best to keep it updated for all of you :).