World of Walkinator

World of Walkinator

开发者 BryceSummer
报告Bug
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World of Walkinator

评分:
3.6
上架时间: October 04, 2016
最近更新: August 06, 2017
开发者: BryceSummer

World of Walkinator 的标签

简介

一个进化沙盒,你可以创造、进化并分享生物。《步行者世界》在我大约6年前发布的原版Walkinator基础上进行了改进。现在它不再是学校项目,而是独立游戏,拥有完整的编辑器(支持撤销/重做、选择工具、肌腱、改进的进化算法、几乎无限大的世界、全屏支持、可同时模拟/查看/编辑),整体比Walkinator v1更加完善。我很期待你能用它做出什么!

玩法说明

在编辑器中创造生物,在进化器中进化它,然后在查看器中查看和分享结果。小贴士:你可以按住鼠标中键拖动画面(查看模式下摄像机会自动跟随生物),滚轮缩放。如果找不到摄像机位置,按空格重置。你可以随时切换顶部的不同标签页,比如在进化时切换到查看器。你甚至可以在进化器运行时在编辑器中制作新生物(但一次只能进化一种生物,新的需要等当前进化完成)。查看器会实时从进化器获取最新数据,比如你进化到一半时,下一次点击“加载最佳”就会看到最新的最佳结果。你的生物大小几乎只受想象力和电脑性能限制。如果生物太大,降低进化器中同时存在的生物数量,虽然进化会慢但不会太卡。全屏模式更方便制作大型生物。别忘了可以更改网格大小或关闭网格吸附(“网格设置”按钮)。

开发者更新

Aug 6, 2017 2:20pm

Released v1.86:
-Fixed an issue with the tutorial highlighting the wrong area.
-Upgraded project to Unity v5.6

FAQ

评论

0/1000
gidey avatar

gidey

Oct. 26, 2016

16
0

idea- walkinator platformer: after building your walkinator and evolving it, you can play it in a platformer, where the > arrow makes it replay the movement it did before it went the fastest, and the ^ arrow relplays the movement before it went the furthest upwards...

mraider94 avatar

mraider94

Oct. 07, 2016

9
0

Thanks for taking my idea and implementing it. Much more that I expected.
http://rednuht.org/genetic_cars_2/ I think has a few features that this could use. Such as hiding simulation to speed it up. Timeout of generations that are not moving.

Attaching tendons to bones can be very tedious because the tendon wants to snap to the grid, but bones are likely at an angle to the grid. Having bones have their own snap grid would be an improvement.

BryceSummer
BryceSummer 开发者

No problem, thanks for the feedback.

jakara1 avatar

jakara1

Apr. 19, 2020

6
0

ok this game is making my computers fan sound like a futuristic spacecraft

lostspark avatar

lostspark

Oct. 12, 2016

11
1

Ha! Finally! I made a creature that doesn't move like a lovecraftian horror trapped is a series of lines and circles.

BogudanP avatar

BogudanP

Oct. 19, 2016

2
0

"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."

BryceSummer
BryceSummer 开发者

Thanks for the bug report, I reduced build settings to only require 128mb of memory now, let me know if it now works for you.