Classic Nurikabe Light Vol 1

Classic Nurikabe Light Vol 1

开发者 Conceptis
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Classic Nurikabe Light Vol 1

评分:
3.6
上架时间: May 04, 2011
最近更新: May 04, 2011
开发者: Conceptis

Classic Nurikabe Light Vol 1 的标签

简介

目标是通过在线索之间用墙分隔来创建岛屿,使每个岛屿的方格数等于线索的数值,所有的墙必须形成一条连续的路径,且不能有 2×2 或更大的墙区域。每个岛屿必须包含一个线索,并且与其他岛屿在水平和垂直方向上隔离。每个谜题只有唯一解。

玩法说明

第一次点击将方格填充,表示它是墙的一部分;第二次点击标记一个点,表示该方格属于岛屿;第三次点击将方格恢复到初始状态。按住鼠标拖动可以同时填充或标记多个方格。

开发者更新

Jan 2, 2013 11:43pm

New! Conceptis Nurikabe: Addictive Island-Forming Puzzles for iPad and iPhone – Download FREE

FAQ

评论

0/1000
Kactus04 avatar

Kactus04

May. 04, 2011

44
1

Nurikabe is a little more difficult to grasp than the rest of the puzzle games so far released by Conceptis, but that doesn't mean it's a bad game. I quite enjoy Nurikabe, once I figured out how to play (been playing on their main site for a while now). Thanks for bringing out Nurikabe Light!

goerts avatar

goerts

Sep. 07, 2011

32
1

@annethis, you dont have to check your game, that is an optional tool to help people if they made a mistake and cant figure out what, otherwise your only cheating yourself out of a good game by using the check puzzle button to solve it. you might as well click see solution if thats all your going to do

metagamer avatar

metagamer

May. 04, 2011

52
4

I was about to complain about not accepting a good solution after doing the last of the size ten puzzles, however, i did find two things: One: Every "island" must have a number in it. Two: Check very carefuly that there are no 2x2 fields of black. Three: Make sure all the walls are connected. The rules does restrict a lot and it it not always easy to see what went wrong, would have helped if there was the possibility to find your error.

Musickid43 avatar

Musickid43

May. 04, 2011

45
5

It's good to see a puzzle game that uses logic with no guessing needed, and only one possible solution. If you think you have the solution and it is not accepting it, then you have missed something.

Doomer123 avatar

Doomer123

May. 05, 2011

28
3

those who have a problem: look at the rules!
rules(copy-pasted it):
Each puzzle consists of a grid containing clues in various places. The object is to create islands by partitioning between clues with walls so that the number of squares in each island is equal to the value of the clue, all walls form a continuous path and there are no wall areas of 2x2 or larger. Each island must contain one clue and be isolated from other islands horizontally and vertically.