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A Shift in Time
开发者 Daernet
A Shift in Time
A Shift in Time 的标签
简介
A Platform game with an Amnesiac Character who needs to find ways to shift through time to solve puzzles
玩法说明
Movement Controls:
W - Climb Ladders / Jump
A & D - Move Left & Right
S - Descend Ladders
R - Reset Level
Alternative Movement Controls , 4, 5/2, 6
Numpad 8- Climb Ladders / Jump
Numpad 4 & Numpad 6 - Move Left & Right
Numpad 5 or Numpad 2 - Descend Ladders
S, Space, Numpad 5 or Numpad 2 to Use Objects
Use of the Arrow Key controls are explained in game as you gain abilities.
Doors leading to the next level are marked with a Yellow Macroscale Quantum System Symbol, they should hopefully be visually distinct from other doors.
If you get stuck, try Holding Shift and pressing the Down Arrow to return to the Present, this can be used anywhere at any time!
评论
nanaboy34
May. 26, 2015
WONDERFUL game, Daernet, I hope to see more levels to this excellent game.
VVV (SPOILER ALERT) VVV
I love the "Light Bridges" idea. It's great. Also the "Attachments" to the goggles. The Levels seem to be working so far. I'm up to 17. Will more levels be made after 20? Maybe bonus levels?
Daernet
May. 25, 2015
I am currently working on the issues people have mentioned and plan to upload a new version shortly, my apologies for not replying to individual comments but I don't seem to be able to at present.
Specifically to make the doors leading to the next level more distinct from the Doors leading to the level selection screen.
I also have a couple of bug fixes planned for a few other issues as well.
Thank you everyone for your comments and feedback thus far.
DawnofAshes
May. 25, 2015
Nice use of 'past', 'present' and 'future' to flesh out clean level design into something with more substance. I haven't had any issues with controls, lag or glitches so far. Nicely done, Daernet.
nanaboy34
May. 26, 2015
Also found several blocks in the later levels you can hide in, they don't seem to be affected by the time you use them in.
dr_c_owen
May. 25, 2015
Well I finally figured out how to get to level 4, but it doesn't excuse the fact that there are dozens of doors that just take you back to the level select screen. Hell, there are 3 doors right next to each other on level 2 that all lead to the level select screen. What is the point of that? Just to mess with us? Also, the only level I can reach from the level select screen is level 1. No matter what. Why even have a level select screen? And why do so many doors take me back there? It's so frustrating to go through a door on level 5 that takes me all the way back to the start of the game.