Fractured Memories
开发者 FDInteractive
Fractured Memories
Fractured Memories 的标签
简介
公元4056年,仙女座星系的第三避难所前哨基地收到来自Vivar星团某颗行星的求救信号。我们的主角Alex接受任务,前往信号源所在的Steron星球,营救失踪的太空旅行者。
到达Steron后,Alex的飞船被某种东西摧毁。
收集失踪太空旅行者留下的记忆碎片,了解他们到达Steron时发生了什么。
现在他孤身一人,唯一的逃生办法就是找到发送信号的人,才有机会回家。
玩法说明
为获得更好的游戏体验,请使用Chrome 64位或Firefox 64位。
键盘操作1:A、D、W移动,J射击,I跳跃,L滑行,ESC暂停。
键盘操作2:方向键移动,C射击,X跳跃,Z滑行,ESC暂停。
支持XBOX 360手柄(Windows):左摇杆移动,X键射击,Y键跳跃,A键滑行。
获得能力后:
- 双重跳跃:落地后连续按跳跃键两次
- 滑行:按住左右方向键+滑行键,需要获得该能力后才能使用。
开发者更新
v1.3.4.3
Minor issues fixed
评论
Solomon968
Apr. 21, 2016
Problem came up when loading: Uncaught Rangerror: invalid typed array length. Opened console, got following message: Invoking error handler due to
Uncaught RangeError: Invalid typed array length
blob:http%3A//game259318.konggames.com/b09e7de0-2527-4ba7-9263-bf89982d4368:1 Uncaught RangeError: Invalid typed array length
Umbers
Apr. 20, 2016
It has a lot of potential to be a great game. But Spacebar for jumping, and Ctrl for shooting, aren't the easiest configuration to use for a platformer. Maybe X jumping and C for shooting (N and M, or J and K, for the other side of the keyboard)? Or, make them customized so each player can configure what they need to play.
Thank you for your feedback. We released a new version covering these suggestions. Regards.
Mozai
Mar. 31, 2016
inconsistent frame rate makes the jumping puzzles harder than they should be.
kcolloran
May. 15, 2016
There's a lot to build on here. but a lot to be improved as well. More save points, more power ups to collect and a longer game would be good. I am intrigued by the story, so I am looking forward to the next in the series.
Kenaron
May. 09, 2016
Load time is unbearably long for a game as simple as this, and double-jump fails so often it feels like it has to be intentional. Stage design irritating at best. Enemies serve no purpose; not a challenge to defeat but merely occupying space. I would urge the devs play Super Metroid to completion before declaring this a metroidvania.