Prismatis

Prismatis

开发者 Frogmanex
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Prismatis

评分:
3.0
上架时间: December 20, 2009
最近更新: December 27, 2009
开发者: Frogmanex

Prismatis 的标签

简介

利用你的固定炮塔防御各种敌人。在本游戏中,击败敌人获得的分数可能因让敌人通过、使用子弹或购买升级而减少。合理管理你的分数,分数降到0则游戏失败。本游戏作为Stride“最长寿命游戏大赛”参赛作品上传。如果你有任何问题或反馈,欢迎在游戏评论区留言或提交Bug报告。游戏本身还有待完善。

玩法说明

用鼠标瞄准并射击炮塔。按空格暂停并显示升级菜单。记得关注你的分数。

开发者更新

Dec 20, 2009 8:08pm

Update 12/27/09
- Added a confirmation message when returning to the title from in-game.
- Added explosion animations when enemies die.
Update 12/24/09
- Fixed a bug that played two music tracks simultaneously.
- Added a “Return to Title” button in the pause menu.
- Changed in-game music to a unique track created by misk. Check it out. =)

Update 12/23/09
- New “Achievements” statistic reporting in-game awards earned
- Added Sounds
- Berserkers’ speed lowered significantly
- Medium and Hard difficulties decreased

评论

0/1000
jolunn avatar

jolunn

Dec. 29, 2012

7
0

Pick the middle about 1/4 from top, hold down fire. Upgrade one turret then another, on and on and on, get bored and find new game. bye bye

PixelHead777 avatar

PixelHead777

Aug. 31, 2012

6
0

It's intriguing, because the way to make things easier is to never do the one thing the game's based around: Color your turrets.

KillaKing13 avatar

KillaKing13

May. 26, 2012

15
2

You should tell us what the objective is when we click play, like a mini tutorial. also as many players have been suggesting BADGES!! and last but not least ~ a multiplayer lobby with different game modes would be really fun!!! Please +so he can see this :)

alexnobody avatar

alexnobody

Feb. 25, 2013

2
0

I like the concept, but a lot of things just don't feel right. Buying things costs LIFE of all things, and the upgrades don't feel very substantial. Changing color feels especially pointless since I can just stay gray and it's even better! Firing a gun makes a sound, but killing something doesn't. That makes it feel really empty to kill an enemy. Finally, this soft, minimalistic music just doesn't work for this kind of game. I don't feel like I'm defending against wave after wave of monsters! I feel like I'm playing a puzzle game or something. 2/5 for an interesting concept with a slow, dull execution.

Anrichan avatar

Anrichan

Dec. 23, 2012

2
0

A shooter game that penalizes you for shooting is a bit like a boxing game that objects to you striking your opponent - very strange. If there was some variety to the upgrades, it might be interesting, but other than the "Please don't shoot too much in our shooter game" mechanic, totally forgettable. Sorry.