Cards Wars

Cards Wars

开发者 GeneralVimes
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Cards Wars

评分:
3.5
上架时间: July 02, 2012
最近更新: July 03, 2012
开发者: GeneralVimes

Cards Wars 的标签

简介

你好,Kongregate玩家!你是否曾想像《爱丽丝梦游仙境》那样指挥一支扑克牌军队?现在你可以了!GangOfGamers和General自豪地呈现*卡牌战争*!派遣你的纸牌士兵出战,为你征服无数领地,这是一款融合了经典桌游Risk和战争纸牌的回合制策略游戏。部署士兵,占领领土,赚取经验值并激活技能。共有22个难度递增的关卡,包含虚构与现实地图。自定义模式带来无限玩法。还支持本地多人对战。现在就组建你的王牌军队吧!

玩法说明

拖放进行攻击或移动。点击打开布阵表。结束回合按钮:左上角。设置按钮:右上角。

开发者更新

Jan 16, 2022 2:02am

Hey! Finally, after 12 years, I have mobile turn-based strategy for you! It’s not yet Cards Wars, it’s a different idea, but I hope you will like it. Please, check the game named Conquicktory in the mobile stores or on Steam and Itch

FAQ

评论

0/1000
loppol37 avatar

loppol37

Jul. 16, 2012

154
2

I love the fact that if you are playing a game and an AI is dominating, the other AI's won't be idiots and attack each other, but instead attack the Juggernaut. This makes the game realistic, fair, and fun.

GeneralVimes
GeneralVimes 开发者

Thank you! I'm glad that my work on creating balansed AI is noticed :)

Bhivedine avatar

Bhivedine

Jul. 03, 2012

144
6

#1. Try to stack, be patient.
#2. Never attack with stronger card on top, set as a first card, weakest one which can win (example: 7,A,J,10,9,8 if u attack an enemy stack with 6 on top, cuz its pointless to waste your A(its gonna be K after) and u'll never know what is under that 6).
#3. Find some corner. Its always easier to fight on one front than on many fronts...
#4. If u got a weak stack, waste it and attack enemy stack asap. That makes your enemy weaker and give you space for better cards that you can move from 2nd line. Do it before enemy attack you! If he got stronger stack u gonna lost your stack and land.
#5. Always move your reinforcements to front from first lines to back (like 2nd line goes to 1st line, 3rd to 2nd, etc. till deep corner). Never in opposite way cuz you gonna block army in land which get reinforcement.

Thumb up if u find it useful.
hf & gl!

GeneralVimes
GeneralVimes 开发者

Great advice, it'll be really useful for the players to know to win.

LegionofAres avatar

LegionofAres

Jul. 04, 2012

127
6

I would like to mention how much I appreciate (some other Kong users might agree) the high amount of attention you are giving most if not all of the comments, questions, and problems that have been commented. Not many other developers (who actually develop good games) do that. Thanks.

GeneralVimes
GeneralVimes 开发者

Thank you very much! It's very pleasant for me to communicate with players and to discuss the ways of game improvement.

lulu72188 avatar

lulu72188

Jul. 03, 2012

299
18

The explanation boxes that pop up everytime I use a powerup should only popup the first time (as in, once in my lifetime of playing this game)- after that, they are extremely annoying.

GeneralVimes
GeneralVimes 开发者

UPD: Okay, you won :) The informers about each kind of powerup will appear only once per game. INTITAL ANSWER: Perhaps, you're right, if your comment gathers some more +'s I'll change their behavior.

Qwubs avatar

Qwubs

Jul. 03, 2012

114
6

Has more gameplay value than most games I pay 15-20$ for!

GeneralVimes
GeneralVimes 开发者

Thank you very much!