Tangled

Tangled

开发者 GrakynGames
报告Bug
举报游戏
Loading ad...

Tangled

评分:
3.1
上架时间: May 07, 2020
最近更新: May 08, 2020
开发者: GrakynGames

Tangled 的标签

简介

利用光球解开线网,完成游戏。

玩法说明

操作说明:
· 选择想要的难度。
· 用鼠标点击蓝色光球,被选中时会变成绿色并变大。
· 选择两个不同的光球会交换它们在场上的位置。
· 目标是交换光球,使所有红线变为蓝线。
· 当所有线都变成蓝色时,你就获胜了!
· 如果觉得标准难度太简单,可以尝试自定义规则,增加挑战!

开发者更新

May 8, 2020 1:01pm

-Added a Return to Menu button
-Added an Undo Last move button

评论

0/1000
cajunkinaon avatar

cajunkinaon

May. 07, 2020

6
0

simple, yet complex. it could be a great few hours of gaming if its expanded. i enjoyed this little bit

Pykrete avatar

Pykrete

May. 08, 2020

7
0

It's pretty trivial when the nodes form exclusively simple polys because you just stuff them into the corners as you find them. Challenging untangle games pretty much require the final shape to contain some kind of inner net.

petesahooligan avatar

petesahooligan

May. 09, 2020

5
0

I thought this was a very rewarding activity, but there aren't many game decisions implemented yet. Score and time seem like meaningless measures when there's no record of those things... or even really a sense of urgency or efficiency. Hard was easy, in time. I would like to be able to click a node as soon as it's dropped, rather than having to wait that .5s for the fade animation to end... particularly for a "timed" game... and, as others pointed out, maybe some elaborations and depth, or "campaign" style stage linkages, stuff like that.

felpsfake avatar

felpsfake

May. 07, 2020

2
0

I don't really got anywhere while playing the game on medium difficulty lol, but it doesn't seem to be a bad game, just too simple

GrakynGames
GrakynGames 开发者

Identified a bug that prevented the segments from completing into separate shapes, may be slightly different now.

sesqui avatar

sesqui

May. 08, 2020

2
0

Really nice game. You could arrange it with more levels with a pace in between. Level one, just a simple twist to untangle. etc. Fun concept. I've played similar where the position of the nodes is free. The 'swap' mechanic is a nice restriction. The 'custom rules' is a great idea, but wasn't immediately clear what it meant as a label. At first I thought it would change the rules of the easy, med, and hard levels. This free play option could also benefit from generating multiple separable loops. Otherwise it is pretty trivial to solve it. But, this was a fun, relaxing kind of puzzle game.