Install_D
开发者 IIBlocks
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Install_D
Install_D 的标签
简介
Install_D 是一款极简风格的塔防游戏,背景设定在网络空间!目标是用各种防御程序保护你的数据服务器,抵御不断来袭的电脑故障、漏洞和病毒。玩家可以自由放置防御塔,打造多样化的防线和策略。游戏有10种敌人,每种有3个等级(故障、漏洞、病毒)。玩家可同时使用6种防御程序(塔),每种有5种变化,总共30种塔。有些塔很独特,比如传送门塔可在地图上放置2个传送门,将威胁瞬间转移;代理塔则强制威胁先经过代理点再到服务器(最终目标)。游戏包含40张主线地图,随着进度解锁14张挑战地图。还有生存模式,考验你的防御极限。
玩法说明
塔快捷键:[1-6]。工人快捷键:[W]。出售塔快捷键:[S]。升级塔快捷键:[R, U]
开发者更新
Update : March 13th 2014
-Fixed an issue where game wouldn’t load when viewed with IE 11. Thanks so much to AceFrahm and madmanc for providing additional information that allowed me to hunt this bug down ;)
-Added Sell and Upgrade keyboard shortcuts ‘s’ for sell and ‘r’ or ‘u’ for upgrade
-Web portal towers that are linked together now share the same color. This should make Portals a little easier to follow by eye.
-Shield hits from the tiny threats that spawn when a Replicating glitch is split into 4 will only destroy a single shield every couple of seconds. This should help against a single Replicating bug getting through the defenses and splitting just before the base and killing off the player. Grace period only given if there are still shields available to protect the base. If a single tiny threat reaches the base, it’s still game over.
FAQ
评论
AceFrahm
Mar. 14, 2014
Yes it loads for me in IE now, and it even has available all the progress I made when I was playing it on Firefox. Much <3, faster developer response & fixes on super-fun game, 5-STARS!
Sanchimaru
Mar. 13, 2014
1) If you make the floor easier to see, it would be an improvement (the black areas are too similar to the ground dark grey). 2) Please remove the giant FINAL WAVE warning covering the action, or move ir elsewhere. Great game, go for it!
berqv
Mar. 12, 2014
Its a bit hard to see what is going on on the field sometimes...
vesperbot
Mar. 22, 2014
First, the game is really great, challenging and pretty built. But it has a bunch of flaws, bugs, glitches and viru^Winconsistencies. I wish you would make an option to turn off particles, later stages of survival are unplayable with them, 300+ monsters and 100+ gems on screen, and repeated *boom* which sends particles flying. Second, a major bug is there, if a polymorph shifts form, it forgets about visited proxies and goes again to the first one. This made #40 a joke once I've learned how to build initial stages. Without it, however, polymorphs are a major frustration, as you plain cannot do levels with them without proxies safely - a bad roll on a polymorph bug nulls your defences. Flying, haste, flying - hello server. Not to mention nearby glitches that are brought to the server too - hello defeat, start over. (cont.)
Archiminos
Dec. 28, 2017
This is a good game, but the graphics make it really hard to see anything. I don't even notice the walls in the levels until I try and place a tower.