Echos of Sarnath TD - A Prologue
开发者 JRKhan
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Echos of Sarnath TD - A Prologue
Echos of Sarnath TD - A Prologue 的标签
简介
你被赋予了保护萨纳斯的重任。建造防御设施保护古老的巨石阵,它们是我们最重要的能量来源。用一切手段确保敌方灵魂无法突破防线。
玩法说明
环视(鼠标右键)。平移(鼠标左键、WASD、方向键)。建造防御塔和使用技能(1-10)。选择防御塔(点击防御塔所在格子)。切换防御塔模式(双击防御塔所在格子)。升级防御塔(U)。缩放(鼠标滚轮或Z/X)。注意:部分鼠标和/或浏览器可能不支持鼠标滚轮。
开发者更新
Note: The game is designed to run at 800 × 600 resolution, if you are having trouble seeing parts of the UI, try scaling your browser content (commonly Ctrl + mouseWheel) until the UI is fully visible.
- Addressed monsters roaming out of range issue. Any monster who gets stuck on the terrain for more than 20 seconds will now self destruct.
- Resolved towers being reselected after selection was dropped causing modes to toggle
- Selling towers prior to the game starting will no longer increase the cost of future tower purchases
- Resolved path-finding issue on Anasazi
- After playing Anasazi, the sky of other levels would adopt an overly red hue – this has been fixed.
- Fixed tower mode switching audio issue
- Further differentiation between towers of different levels.
- Clarified instructions regarding clicking the cell a tower is on instead of the tower itself.
- The selected tower now shows its range.
Planned for next update (within the next day or so):
- A next wave button (with cooldown)
- Investigate the best way of loading additional content with the Indie version of Unity (at the 20mb cap presently, so I’ll need to be a bit creative)
I appreciate all the comments and suggestions, and thank you for playing!
FAQ
评论
optimumscar
Jan. 30, 2011
I like the new unity games. They turn out good. Maps were big and had great ways of altering the enemies paths. I would love to see a level up system involved. also a skill tee for towers in upgrades, just choosing what type they are made it easy for me.
Azihar
Jan. 30, 2011
Not to bad of a TD game, just a tad slow. I liked the idea of changing the path of the enemy by placing towers in the way. More in line with the classic TD games, the more structured games are rather dull to play, this just adds more replay value. Just wish you had more maps, way too short but a very good start. Hope you continue to work on this one.
Calidron
Feb. 01, 2011
Just remember y'all, it's called a Prologue for a reason. For those of you complaining about storyline, this is just the beginning.
mrskme
Mar. 18, 2011
STRAIGHT TO MY FAVOURITES!
you must continue to work on the game! nice music ;)
JRKhan
Jan. 30, 2011
A mute button has been added! It can be found in the upper right hand corner of the screen during game play. Also, any additional comments or suggestions would be welcomed - this game is intended to be part of a larger work, so I would certainly appreciate your ratings and feedback.