PRIGA - Idle Adventure RPG

PRIGA - Idle Adventure RPG

开发者 Kazchew
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PRIGA - Idle Adventure RPG

评分:
3.4
上架时间: January 02, 2016
最近更新: February 13, 2016
开发者: Kazchew

PRIGA - Idle Adventure RPG 的标签

简介

PRIGA是一款放置类冒险RPG。你可以扮演游侠、法师以及(很久以后会有的)其他职业,狩猎怪物、收集装备,并通过升级获得技能和力量。欢迎告诉我你们希望加入哪些内容来提升游戏体验。关于在标签页运行游戏:
- 你不能直接在标签页玩,但可以在另一个浏览器窗口运行,我就是这样玩的。
- 我用的工具不支持标签页后台运行,查过论坛,开发者也说不行。
- 但其他工具可以,我打算以后重做。
加速:
- 游戏处于非活跃/挂起/切换标签/未运行(除离线)时,加速计时器会增加。
- 加速会将经验、掉落和Boss刷新速度提升2.5倍。

玩法说明

想边做别的事边玩游戏,不要切换标签页,而是新开一个浏览器窗口来玩。仅需鼠标操作。
数据窗口-点击&可滚动。
技能窗口-点击&可滚动。
背包窗口-点击&拖动,双击。
装备窗口-双击&拖动。
双击/拖动可卸下装备。
金币袋图标-双击物品出售。
自动出售窗口-点击。
灰色框出售普通物品,橙色出售普通和稀有物品。
自动合成-点击并拖动。
拖动你想自动合成的物品。
每个框下方的圆形按钮,灰色只合成普通物品,橙色则合成稀有和普通物品。

开发者更新

Feb 17, 2016 3:07am

Hello guys, Change of my Plan i won’t be making an Idle game that can be played tabbed, will be making another game before because my friend which makes the art, want to try wanting else, though i’ll still add some idle features to it though. Sorry about, But don’t i’ll still make that Idle RPG i Promise.

评论

0/1000
Dracano avatar

Dracano

Jan. 03, 2016

42
2

1 STR = 5 PHYSICAL ATK
1 INT = 5 MAGICAL ATK
1 DEX = .1% CRIT, .1 Block, .1 ACC
1 AGI = .002% ASPD, .1 MSPD, .1 EVA
1 POW = 1% Crit Damage, 1% Block Reduction
1 WIS = .1% Prediction, .1% Penetration
1 CON = 3 Physical Defense, 3 Magic Defense, +10 HP

Prediction reduces how hard enemy crits hit you. Direct reduction, not % reduction. ex. enemy crit = 10% Prediction = 10%. The critical will add 0% damage.
Penetration reduces the amount of damage the enemy will block. Directly decreases, not % reduction. ex. Opponents block = 10% Penetration = 10%. Your attack will not be reduced by the block.

archdurf avatar

archdurf

Jan. 02, 2016

51
3

I'd like to know what stats do and a quick tutorial on how to combine items and use auto would have helped.

Also STR is what upgrades my archer damage which is not what i would expect

Kazchew
Kazchew 开发者

Sorry for not having a tutorial, do you mean in-game or outside of it?, if in-game i'll try to make one, for combining it requires two of the same items weapon + weapon = weapon 1, weapon 1 + weapon = weapon 2, it also need to be the same rank of item which you can know via icon or base stats> for the stats STR - Physical Attack INT - Magic Attack DEX - Accuracy, Critical rate, Block rate AGI - Attack Speed, Evasion, Movement Speed POW - Critical Damage, Block Reduction WIS - Prediction , Penetration CON - HP, Physical Defense, Magic Defense Block reduction - is a multiplier for you defensive stats (Critical for Defense) Prediction - Reduce Oppenent's Critical in calculation , Your Prediction = 20%, Opponents Critical = 30% , 30%-20% = 10% Penetration - Reduce Oppenent's Block in calculation , Your Penetration = 20%, Opponents Block = 30% , 30%-20% = 10%

joshsol avatar

joshsol

Jan. 31, 2016

30
2

I'm very confused. What's the point of multiple classes if nothing transfers from one playthrough to the next class? No incentive whatsoever to switch. Really wishing I could start Rouge ("red" in french, as opposed to Rogue?) with my talent point in tact (at least, given weapon loss)

Spexan avatar

Spexan

Jan. 06, 2016

44
4

I think the game needs some kind of soft-reset? Since its an idle game.
Its a really good start on something that can become a great game I think :)

NamelessMinion avatar

NamelessMinion

Apr. 08, 2019

6
0

"Rouge" is a type of makeup. You probably mean "Rogue".