Corpseburg
开发者 PJJMD
Corpseburg
Corpseburg 的标签
简介
一款设定在你家乡的僵尸生存游戏。
玩法说明
《尸城》的目标是在你选择的地点坚持隔离到第30天,然后前往地图四角之一随机出现的撤离点。为此,你需要在周围环境中搜集食物、武器和防御物资。使用侦查按钮可以找到你所在区域可能有物资的本地商店。餐厅通常有食物,工厂是寻找防御物资的好地方。探索周围环境时要避开僵尸。如果受伤了,可以在夜晚用药品治疗。说到夜晚,要注意时钟,太阳下山后,躲避僵尸群会变得更加困难。你应该每晚准备一个坚固的营地休息。
FAQ
常见问题解答
Corpseburg 是什么?
Corpseburg 是由 PJJMD 开发的一款放置僵尸生存游戏,你需要在被僵尸占领的城市中管理一群幸存者。
Corpseburg 怎么玩?
在 Corpseburg 中,你可以分配幸存者执行不同任务,如搜寻物资、防御、招募新人,帮助团队抵御一波波僵尸。
Corpseburg 有哪些进阶系统?
Corpseburg 采用升级和资源管理系统,让你提升幸存者能力和社区防御,随着物资积累不断壮大。
Corpseburg 支持离线收益吗?
支持,Corpseburg 拥有离线收益,即使你不在线,团队也会持续收集资源并生存。
Corpseburg 可以在哪些平台玩?
Corpseburg 是一款基于浏览器的放置游戏,可通过 Kongregate 等平台在线游玩。
开发者更新
Adding scoreboard features, first one is ‘most zombies killed in 1 run’.
评论
Azwerg
Oct. 21, 2015
Auto-equipping the "best" weapon will be great. Also, sometimes many 'lootable places' are in one building, so it's really hard to see pics
anon9mous
Oct. 22, 2015
This is really nice, if it's a beta. Currently, the game feels quite a bit hollow. If you add in some more mechanics, it could easily become a really good game!
Trampled
Nov. 08, 2015
This is a great teaser. I would love to see an expanded version of this game. It's plenty easy enough as it is, just stay away from the densely populated area until you have enough resources to well fortify your sleeping area. Keep an eye on your weapons as it's easy to lose the one you have equipped. Would love some sort of stats on zombie population vs fortification value. Fortifying more than once in a day *seems* to make surviving the night easier.
zswader
Oct. 19, 2015
i like it that you can choose where to start on the world but after 5 min everything is pretty much the same
Hmm, a lot of the 'fun' is supposed to be exploration/struggling against a kinda unfair system. I've been making the game 'easier' lately... are you finding it easy to get to day 30?
setsuai_kijo
Oct. 20, 2015
Kind of fun, still having trouble making it longer than a week. Thoughts in the interface: Notifications that slide up (you've found a hammer, etc) disappear before I've finished reading the popup summery from the action that spawned them. More info on the weapons from the selection screen would be nice. A bit more information from the 'scout' feature would be nice, too, maybe how densely populated the area is.
I noticed you made it to day 30. Congrats! Yeah, the weapon screen needs a look-over.... and I think the 'pop up messages' needs a new system... maybe a scrolling marquee?