Planet Miner - The Search for the Elements of Life
开发者 Pokernauta
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Planet Miner - The Search for the Elements of Life
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简介
大家好,感谢你们的回复和反馈。经过很长时间,我正在为这款游戏开发新版本,详情请访问:http://thetisgames.com/chnops。很快将在Steam、Mac App Store、Windows Store、PSN Store和Xbox One Store上线。如果你想参与Beta测试,请订阅我的邮件列表,我会发送新游戏的消息给你。开采银河系!
玩法说明
*游戏目标*:- 探索银河系中所有的恒星、行星和卫星!- 通过开采生命元素(CNHOPS——碳、氢、氮、氧、硫和磷)赚取尽可能多的现金。*玩法说明*:1)点击并拖动鼠标,或用A/D键或方向键旋转。使用鼠标滚轮或W/S键缩放。2)选择银河系中的任意恒星。3)点击[解锁]并支付解锁费用,或点击[探索]探索已解锁的恒星。4)进入恒星系统后,围绕恒星导航,选择一个行星并点击其名称。6)每种行星产出一种生命元素。5)点击[解锁]并支付费用,然后点击右侧栏的任意升级。7)当你拥有任意一种生命元素超过1单位时,点击顶部的元素图标出售。8)鼠标右键选择全屏,ESC返回窗口模式。欢迎留言让我继续完善本项目!(版本0.3)
开发者更新
Hi everyone, thanks for all your replies and feedback.
After a long long time, I’m developing a new version for this game, please find more about it at:
http://thetisgames.com/chnops
It will soon hit Steam, Mac App Store, Windows Store, PSN Store and Xbox One Store.
If you want to participate on the Beta Test program, please subscribe to my e-mail list so I can send you news about the new game.
评论
Gastyz
Jan. 08, 2014
Feedback: 1) solar system exploring costs should increase because of the amount of system already explored, not each time you come back to the galaxy. 2) elements should have different prices, according to rarity (make carbon more common and $1 the unit, and for example oxygen more rare and like $10) 3) also, price of elements could have a little variation overtime, prices dropping and rising (if carbon price is $1, it could change between $0.8 and $1.2 overtime) 4) above the amount of each element, add the current minning rate of each one per second. 5) if inside a solar system, same like 4, but for the minning rates in that system only 6) in the galaxy view, add those rates of 5 in the info pop up of each solar system. 7) general upgrades for your probes/bases/mechs so each one yields more mining per second (say, you upgrade your probes schematics, and all the probes you have are improved 5%) and to improve your exploration/unlock costs
Thanks for your comments Gastyz.. 1) I've fixed the increasing price system, now it should be the way I've planned on the first time. 2, 3, 4, 5, 6,7 ) Agreed, I'll add it to my todo list
Gheij
Jan. 09, 2014
Would like to see some representation of what is bought, would make sense to limit the amount of representation at a point.. But with Gastyz suggestion that I particularly like, upgrading the devices themselves would be great. Should try one of the popular idle games here on Kongregate to get some ideas (like how they give you the feeling of progression but yet, your still playing an idle game, such like that)
I like the idea and the galaxy map is pretty cool looking, needs more /game/ though. (Haven't rated since I figure you will add more with time :) )
Thanks for you comment Gheij, I'll add more visual feedbaks on the next updates.
maloneyb
Jan. 08, 2014
love the idea! I only have one real piece of feedback so far, there are not enough things to explore for money to accrue as slowly as it does. it ends up feeling like you're watching a screen saver most of the time.
Thanks for your comment, I'll add more things to do on the next updates
matthewvs59
Jun. 21, 2020
Game appears to be abandoned by dev and removed all functionality and added in an advertisement for an "upcoming" mobile and steam version of the same game.
i'm not mad about the adverts but why delete all functionality from the "beta" web version.
Skorpionss
Jan. 08, 2014
every time you visit the galaxy map the prices to unlock solar systems goes up... so buy the first one, then stay in it for as long as possible without going to the galaxy map even once, then once you have enough money saved up go out and buy the next one, rinse and repeat...
Thanks for your comment.. I've just fixed the prices, now it should be ok, but the old saved game will be lost.