Tap Tap Infinity
开发者 ScaryBee
Tap Tap Infinity
Tap Tap Infinity 的标签
简介
怪物来袭!点击击败它们,雇佣英雄,拯救村庄!喜欢点击/放置类游戏吗?《Tap Tap Infinity》全新上线,玩法超级简单。
玩法说明
点击怪物击杀。当你击败Boss怪后可雇佣他协助造成额外伤害。升级英雄造成更高伤害。为英雄解锁强力技能!你离线时英雄也会为你赚金币。找到无限代币可重置游戏并获得永久加成。用无限代币与无限守护者兑换强化。小贴士:长按英雄升级按钮可更快批量升级。英雄在200级及之后每25级获得4倍DPS加成,每1000级10倍及更高。想讨论策略或反馈BUG?http://www.reddit.com/r/taptapinfinity/。或查看游戏Wiki(建设中):http://taptapinfinity.wikia.com/
FAQ
什么是 Tap Tap Infinity?
Tap Tap Infinity 是由 ScaryBee 开发的放置点击类游戏,你将自动或通过点击与怪物战斗,赚取金币并升级英雄。
Tap Tap Infinity 怎么玩?
在 Tap Tap Infinity 中,你可以点击击败怪物,或让英雄自动作战,通过战斗获得金币用于升级英雄和解锁新技能。
Tap Tap Infinity 的主要进度系统是什么?
Tap Tap Infinity 的进度主要体现在升级英雄、解锁技能,并利用战斗获得的金币提升伤害和收益。
Tap Tap Infinity 有“转生”或声望功能吗?
有,Tap Tap Infinity 包含转生功能,可以重置进度以获得特殊加成,让你下次进度更快。
Tap Tap Infinity 支持离线玩吗?
Tap Tap Infinity 是一款基于浏览器的放置游戏,不支持离线进度,需保持游戏开启才能让英雄战斗并获得奖励。
开发者更新
The WebGL version is now live so that all browsers can play the game again! Enjoy :)
评论
Protoend
Feb. 03, 2015
I realy like that you update often it show you care for your game, most games i play update once a year.
Hey thanks for all the up-votes on this everyone, great to see :) (please rate the game, tell your friends, make your cat play it also etc.)
aklilpinto
Dec. 14, 2014
I like the concept of killing a boss and getting to hire him thats nice
Thanks, it made sense to us that there should be some sort of gate to getting these guys to fight for you!
TheGillotine
Dec. 16, 2014
If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.
TaSManiaC
Feb. 26, 2015
could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)
Joures
Jan. 24, 2015
I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.
Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.
Hi, thanks for the shout out, much appreciated.