Gray Mage
开发者 TehCybernerd
Gray Mage
Gray Mage 的标签
简介
好了,终于完成了!基本上,这是一款标准的俯视射击游戏,但加入了魔法和兽人元素。这款游戏花了我很长时间才完成。警告:这是我用 Flash 制作的第二款游戏,我还在学习如何优化代码。因此,这款游戏可能会有点卡,尤其是在后面的波次。对此我很抱歉,请多包涵。
玩法说明
详细操作可在游戏内查看,简要说明如下:
(有趣提示:你可以无限躲避敌人,因为他们的旋转速度有限。只需点击绕着他们转圈,他们永远追不上你,因为他们转身不够快。)
- 点击屏幕或使用 WASD 移动。(实际上点击移动更方便,WASD 效果一般。)
- 使用键盘 1-5 释放法术,法术有冷却时间并消耗法力。
- 按空格键打开商店菜单并暂停游戏。
- 每一波结束后会自动保存进度。
- 随着升级和天赋点数的投入,会解锁更多法术。
- 共20波敌人等你挑战,敌人会在屏幕外生成。
开发者更新
OKAY I GET IT. No one likes the WASD to move here, because there are too many spell keys on top of them. And clicking is awkward when you also need the mouse to aim. Plus people are used to clicking to fire.
I WILL FIX THESE THINGS NEXT TIME I MAKE A GAME, please comment on other things now, thank you for your time.
(Also, read the fun fact under instructions)
评论
neonights
Oct. 01, 2011
Controls are a bit confusing. WASD for movement and numbers for casting spells? Doesn't work really well. Fortunatelly buttons can be re-assigned but... you still need to use mouse to face the right direction. WHY? So I have two hands and three places to control (WASD/Arrows + Numbers + Mouse). Doesn't seem right to me!
An easy and effective way is to make the character controlable by arrows/WASD and use the mouse button to cast the spells.
i'll totally do that in the sequel. in the meantime, why not move by clicking and still cast with the numbers?
AdeebNafees
Oct. 01, 2011
The game is actually pretty good. Enemies in earlier waves are unbelievably difficult to destroy, and until about wave 5, you have to struggle just to survive. Point out shop screen 2 better (it is almost hidden). Arcane spells need to have better, more useful effects (teleportation is useless). Skill prerequisites should be displayed. Overall skill development' chart that displays your total crit chance, burn chance etc. Implement color changes that correspond with skills selected (maybe even different ranks and titles, such as Master Pyromancer for all fire skills). Enemies need to be toned down, as I said, in earlier waves, plus, they should not attack just one part of the wall. Are of effect (which should be Area Effect) spells are totally useless as of now. Control scheme needs major work (read other comments). Otherwise, a well-made, solidly executed and perfectly featureful game that still could do with a lot of tweaks. Good job! Rating: 4/5.
thank you for the review. yeah, the tips system was really rushed. stats page would be a good idea, i agree. i had trouble with balancing the first waves. some people thought they were too slow. = / only some of the area spells are totally useless, but most of them are kind of awkward. i will take your suggestions into consideration for future games and such.
Tenshi_strife
Oct. 01, 2011
it needs to let you left click to cast spells and use numpad to select them, but other than that good game
numpad? what would you use for movement? i'll consider it.
OneShadow
Oct. 01, 2011
I managed to run into a huge bug issue. After my second death, the game returned to the shop (After stating I would like to start over). But when I hit exit, it read "wave 0 complete", and popped the shop up again. I then noticed each time I hit exit, the game thought I completed a wave. Thus, I completed levels 0 - 20 without firing a single spell.
I think that the second time I died, I completed the wave (the last orc probably died of fire) after my death.
A suggestion would to let the orcs attack the castle, and shoot them off in a distance.
oh dear, that's horrifying. i wasn't aware of that bug. thank you for bringing my attention to the issue.
lazyou
Oct. 01, 2011
hmmm nice game but what if it is laptop its hard to use skill for the 1234
okay, forget the whole 'get a mouse thing'. i didn't realize how many people actually played games on their laptop without a mouse. clearly an oversight on my part. apologies.