MAwCiMs: Arena

MAwCiMs: Arena

开发者 TheDotEater
报告Bug
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MAwCiMs: Arena

评分:
2.9
上架时间: April 04, 2011
最近更新: April 12, 2011
开发者: TheDotEater

MAwCiMs: Arena 的标签

简介

MAwCiMs: Arena 是一款带有策略元素和惊喜转折的动作射击游戏!用你的高分购买进攻道具!MAwCiMs: Arena通过引入多种可用于对抗敌人的进攻道具,为传统竞技场射击游戏带来了新玩法。这些道具需要用你的高分来购买。喜欢背景音乐吗?欢迎访问“Em McKeever”的Facebook粉丝页:http://www.facebook.com/reqs.php#!/EmKeevMusic

玩法说明

操作说明:* 使用WASD键移动。* 鼠标瞄准。* 点击或按住鼠标左键射击。* Q和E切换背包物品。* F键切换回主武器(放置道具后会自动切换)。* 左Shift购买当前选中的道具。* 1-5为背包快捷键。道具说明:* 混凝土屏障(100分)- 用于阻挡出生点。* 能量吸取(150分)- 吸取范围内敌人的能量。* 轨道火力(200分)- 支援AI,锁定最近目标并短时射击。* 固定炮台(250分)- 360度范围内射击敌人。* 近距离地雷(500分)- 对爆炸范围内敌人造成大量伤害。拾取物品:* 急救包 – 恢复50HP。* 三连发 – 一次发射三发子弹!(持续60秒)。* 自动射击 – 大幅提升射速(持续20秒)。* 加速 – 提升玩家速度(持续10秒)。* 秒表 – 减缓时间流逝,玩家移动速度不变(持续10秒)。提示:秒表适合补给和布置道具时使用。

开发者更新

Apr 4, 2011 9:01am

IMPORTANT: Due to an issue with how the Kongregate API is implemented you must REFRESH the page with each play if you want your high score to be submitted properly. I am currently looking into a fix for this issue.

UPDATE 4/12/11:

  • Fixed glitch with energy drain. It now reaches fill capacity and will destroy itself.
  • Made it so main menu has to load before you can enter the arena. This will hopefully fix the issue of the game not loading properly.

I’m still working on a tutorial/how to. Unfortunately school is keeping me busy so it will probably be awhile.

评论

0/1000
TheDotEater avatar

TheDotEater

Apr. 04, 2011

1
1

I've heard a few reports that the enemies aren't spawning properly. However, it seems to be working fine for most. I'm going to look into a fix for this problem sometime this week. In the meantime you could try refreshing a couple times or using a different browser. Or you could just wait until I figure out a fix for the problem. Sorry it didn't work for you. :/

wolfeman217 avatar

wolfeman217

Jan. 31, 2014

0
0

MAWCIMS 2 PLz

TheDotEater avatar

TheDotEater

Apr. 16, 2011

0
0

Yeah, I have about a million things I would like to add to this in a sequel (and I plan to) but as it stands now this is my first game so there's of course going to be lots of room for improvement. Thanks for the feedback though!

Yssel avatar

Yssel

Apr. 16, 2011

0
0

Would be way better if upgrades were permanent, but with exponential cost.

Azerez avatar

Azerez

Apr. 04, 2011

0
1

where r the spawned enemies????