Idle Mage Attack

Idle Mage Attack

开发者 TopCog
报告Bug
举报游戏
Loading ad...

Idle Mage Attack

评分:
3.7
上架时间: March 02, 2017
最近更新: May 18, 2017
开发者: TopCog

Idle Mage Attack 的标签

简介

在这款充满动作的放置型攻防游戏中,使用30种独特法术征服敌潮!

玩法说明

获得能量,进行研究,启动附魔,解锁新法术,开启奥术之塔,打造欧米伽之光——然后击败厄运石!在任意界面点击右下角问号启动帮助,获取相关信息!常见问题:https://www.reddit.com/r/idlemageattack/comments/4r74df/faq/。讨论区:https://www.reddit.com/r/idlemageattack/

FAQ

常见问题解答

什么是 Idle Mage Attack?
Idle Mage Attack 是由 TopCog 开发的一款放置类动作游戏,你将指挥法师小队自动攻击怪物和 Boss。

Idle Mage Attack 怎么玩?
在 Idle Mage Attack 中,你需要组建并升级法师团队,自动与敌人战斗,收集金币并解锁新技能,随着进度不断成长。

Idle Mage Attack 有哪些成长系统?
Idle Mage Attack 包含法师升级、装备强化和技能解锁,帮助你提升团队实力,对抗更强敌人。

Idle Mage Attack 支持离线收益吗?
支持,Idle Mage Attack 属于放置类游戏,即使离线也能持续获得奖励和进度。

Idle Mage Attack 可以在哪个平台玩?
你可以在 Kongregate 等网页平台直接游玩 Idle Mage Attack。

开发者更新

May 18, 2017 10:38am

v1.8.3

-New Engineering Notation option for number format!

-Fixed a bug where you couldn’t start the HHC in NG+ before meditating!

-Fixed an exploit with Runite!

-Patched a few more odd bugs! :)

评论

0/1000
dj1988 avatar

dj1988

Mar. 08, 2017

71
3

So after playing for a few days, I have to say you've made a great game! Literally the only complaint I have is the idle progress is practically nonexistent. I've received twice as much power in five minutes of active play as I have in several hours of idling. I'm all for rewarding active play (as otherwise nobody would bother) but considering the heavily grindy nature of this game, it would help keep interest if idle power gains were boosted... significantly. Otherwise, one of the best games I've played.

TopCog
TopCog 开发者

Hey, thanks for the feedback and compliments! The game definitely rewards active play, and the style of idling it encourages is a bit different from most: the idling power gains have diminishing returns, so you're encouraged to check in sooner rather than later. In addition, most idling elements are peripheral gains (research, reclaiming, spell xp, wisdom) and not straight up main-game progression with power and gold (though you gain some of that too). Glad you've been able to judge the game for what it is, and not what it is isn't. Cheers! :D

dolton36 avatar

dolton36

Mar. 06, 2017

75
5

Gotta feel sorry for the foes in this, no matter how hard they try, the mage won't die and just keeps coming back, respawning them, and killing them again... they try and heal... they try and shield... but its just never enough.

Jonnu avatar

Jonnu

Feb. 16, 2017

52
4

I would really enjoy being able to control which zone we start out in, being able to farm certain runes will add to the complexity of which area is best to grind

TopCog
TopCog 开发者

Hey thanks for the feedback! I agree, that might add to the complexity. However, it might reduce some of the decision making, in that you'd always know, "Ok, go to Zone 1 to farm to health farmes, zone 10 to farm power runes" and etc. At the moment, you can farm runes in a couple of ways: in Raids, if you like the Rune drops, keep recalling before beating the Boss; in Dungeons, where you can re-roll to get the Runes you want before hand. In addition, once you progress much farther in the game, you will unlock the Runic Alter which lets you create Runes from other Runes. Cheers!

nutshell avatar

nutshell

Feb. 24, 2017

46
5

For a game with Idle in the title this game is far from idle. There's no idle progress. The Lantern of Recovery is useless after about 3 runs. If you removed the concept of manual recalling and lantern of recovery completely this game would be idle, but the amount of active intervention this game needs to progress stops it. It should just be called mage attack because there's very little idle about this game.

TopCog
TopCog 开发者

Hey there, thanks for the feedback! In this game, while Idle: you earn Spell XP, you collect Power, you finish Research, you Reclaim Power, and you earn Wisdom. Game progression most definitely continues when you leave. While the game may not be as "Idle" as you'd like, it is certainty more Idle than 99% of video games, so I think the title is suitable. If you want to play actively, you progress faster than if not - but that doesn't negate the Idle components of the game. Cheers!

kittemple avatar

kittemple

Mar. 27, 2017

4
0

How do summon duration runes work? Are they for already summoned creatures, or future summoned creatures? Do they stack cumulatively? Do they last past a recall?

TopCog
TopCog 开发者

Good question - it applies to summons that are already out. Cheers!