Puzzle Fuzz: Idle Stories
开发者 YAYitsAndrew
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Puzzle Fuzz: Idle Stories
Puzzle Fuzz: Idle Stories 的标签
简介
见过自己会玩的益智游戏吗?现在你可以了!用奖励升级,让游戏自己玩得更好。这就是未来。
玩法说明
消除3个或以上同色球赚取金币。即使你什么都不做,照样能赚钱。就算关掉窗口,游戏也会计算离线收益。
开发者更新
version 1.41
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A small update to fix some bugs and balancing.
- Fixed a bug in story 2 where the targeting reticles that appear with the robots are drawn offset wrong.
- Fixed a bug that sometimes caused the robots to hang around when there were no more reticles.
- Lowered the shields of minions across the board. They’re still the same for bosses.
- Added a notification icon to the menu if you beat Story 1 and are ready to start Story 2
Want to discuss the game? Check out the new r/puzzlefuzz subreddit.
http://www.reddit.com/r/puzzlefuzz/
And follow us on twitter!
https://twitter.com/puzzlefuzz
FAQ
评论
YAYitsAndrew
Jan. 14, 2015
I read all your comments so please leave feedback!
I even read my own comments
ThePropagation
Apr. 23, 2015
The requirements for the next boss should be on the current boss so we know how we need to prepare so we don't waste time on a minion
dylantherabbit
Apr. 16, 2016
could you add the ability to change backgrounds, or at least have backgrounds change if we encounter a boss/ get to next part of story/ next story / etc?
bezo93
Apr. 25, 2017
I love the game but there are some things I think could be improved: 1. Multi-buy upgrades with x5, x10 and Max options, or at least be able to upgrade an entire column/row at once. 2. Next boss requirements on current boss. 3. More use for ooze; atm we collect tons of it but can only spend it on every 10th upgrade and it stockpiles fast - being able to upgrade the robots with it, or buy special upgrades (e.g. anti-shield upgrade), would give those millions we don't spend some use.
Dingding321
Jan. 22, 2015
I've been so addicted to just clicking the blocks that the autotimer hasn't really had a chance to function yet. 4/5