Castaway

Castaway

开发者 likwidgames
举报游戏
Loading ad...

Castaway

评分:
3.9
上架时间: May 27, 2010
最近更新: December 10, 2010
开发者: likwidgames

Castaway 的标签

简介

被困在神秘岛屿上,你要帮助村民恢复和平。成为强大的战士,通过50多个任务提升你的力量和技能,探索独特的视觉世界。发现并培养忠诚宠物,它们会陪你并肩作战。这是一款独特的动作RPG。随着获得新盔甲和武器(从木棍到元素之剑),可以自定义你的外观。

玩法说明

- 方向键或WASD移动角色。- 鼠标选择/攻击敌人及与物体互动。

开发者更新

May 26, 2010 7:52pm

Castaway 2 will be released Monday, May 2nd on Likwidgames.com. Check out the site for further details on the sequel, including screenshots.
******************************

Castaway 2 is now in development! View the new features, screenshots and more. Follow the Likwid Games team and submit your ideas and requests here.

FAQ

评论

0/1000
amulmuzz avatar

amulmuzz

May. 30, 2010

7981
224

4 types of shards, 4 pieces of equipped gear, feather and potions leaves 4 slots open for quest items. No room for anything else. This is a serious issue. Equipped items shouldn't take up inventory spots, neither should the spell components.

Wordblind avatar

Wordblind

Aug. 08, 2010

4813
146

My only complaint is with the way that trees block the view. How much health does a monster have? Is there another monster attacking me from behind? Is my pet blocked by an item. Perhaps you could make the trees partially transparent when you pass behind.

panthchesh avatar

panthchesh

Aug. 11, 2019

191
4

My one request is -- mark exits on the map! That way people know how to go back to town :P

maverickrenegade avatar

maverickrenegade

Dec. 21, 2010

220
5

auto save. a pause button. i love the game without those things but damn...it would be better with them

Paperjack avatar

Paperjack

May. 30, 2010

5368
184

The biggest issue I can see is the inventory slots. I agree with the others but I don't see them as huge concerns. The inventory slots become a huge problem when a piece of treasure drops that you don't have room for, so you will need to drop something in order to pick it up. While doing so however, your pet gets attacked by a monster that has just popped, and you can't get there to help him because you can't walk across items that you haven't picked up. I've had a number of pets die this way and it's an absolutely ridiculous flaw. One that would be solved - as many have suggested - by having more inventory slots, or having equipped items not count towards your inventory. The other issues I've seen mentioned are annoying, but are more things that would make the game easier, not necessarily inherent problems. Very enjoyable if that issue were fixed.