Every Day Another Box

Every Day Another Box

开发者 merelyQURIOS
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Every Day Another Box

评分:
2.4
上架时间: December 18, 2014
最近更新: December 18, 2014
开发者: merelyQURIOS

Every Day Another Box 的标签

简介

Tired of your menial job?
Sick to death of attitude from your boss?
No longer want to be treated like a robot?

Then this might just be the game you’ve been looking for! With all the box-sorting goodness of an old-timey factory with all the lack of love that only a corporation can offer, you’ll soon wish you were in your real boss’s arms begging to be paid less.

This game originally started out as a solo project for #indiesvspewdiepie (a 72 hour game jam), and I’ve edited it a bit to increase playability and enjoyability – tell me what you think, and post a comment if there’s a bug and I’ll try and fix it as soon as possible!

玩法说明

WASD – Move left, right, forward and back
Left Shift – Increase height
Left Control – Decrease height
Left Click – Close clamping hand
Right Click – Open clamping hand
Q/E – Rotate left and right

Following the tutorial (the station that the dotted line leads to) is HIGHLY recommended. This game is not for the faint of controls.

评论

0/1000
Kyubbii avatar

Kyubbii

Dec. 19, 2014

2
0

I feel like this would work wonders with a pressure sensitive controller, but sadly most of us are on a keyboard and there it handles about like a clunky robot.

I managed to get the claw stuck in nearly every place it could fit. Half the time your greasy gripper refuses to grab the smooth sides of the boxes. And the other half it would grip just fine, but the terrain would grip it harder resulting in it being slung across the room.

It's not a bad game but it definitely needs a bit more ironing. Maybe add a rasp texture to the claws so they work like claws too.

merelyQURIOS
merelyQURIOS 开发者

Hi! Yeah, I've played around with a few control settings (using the mouse to control some movement, etc.) and sadly haven't managed to find a really solid set of controls that operates as fluidly as it should. I might have some time later to try ironing out some of the kinks with the environment, but sadly I've coded myself into a dead end (this was coded over a 72 hour game jam) and would have to rewrite how a lot of it is handled. Thanks for the feedback though! :)

BorisKing avatar

BorisKing

Apr. 30, 2015

1
0

I broke the game! gg 10/10 ~ IGN