Shootorial #3: ActionScript 3

Shootorial #3: ActionScript 3

开发者 Moly
报告Bug
举报游戏
顶级
Fleeing the Complex
顶级
UnpuzzleX
顶级
Swords and Souls
顶级
Kingdom Rush
顶级
The Enchanted Cave 2
顶级
Incremancer
顶级
Epic Battle Fantasy 5
顶级
Escape Game - Computer Office Escape
顶级
Learn to Fly 2
顶级
SAS: Zombie Assault 4
顶级
The King's League: Odyssey
顶级
Mutilate-a-Doll 2
顶级
Learn to Fly 3
顶级
Kingdom Rush Frontiers
顶级
Bit Heroes
顶级
Epic Battle Fantasy 4
🔥 热门
NGU IDLE
顶级
Bloons Monkey City
顶级
Bloons TD 5
顶级
Retro Bowl
Loading ad...

Shootorial #3: ActionScript 3

评分:
3.4
上架时间: August 10, 2009
最近更新: August 10, 2009
开发者: Moly

Shootorial #3: ActionScript 3 的标签

简介

This beginning level Flash game making tutorial covers shooting bullets! Made with permission from Kongregate.

玩法说明

Complete the Shootorials and learn to make your own Flash games.

评论

0/1000
KimmelGames avatar

KimmelGames

Jul. 22, 2011

8
0

@ Orangatang91:
The code "Keyboard.SPACE" finds the position in the array (don't quote me on that, It might not be an array) "Keyboard" ("Keyboard" is from that one line "import flash.ui.Keyboard") that is defined by the string "SPACE". At that position is a number. That number is 32. So, using "Keyboard.SPACE" is the same as using "32". So, when you type Key.isDown(32) it goes to the "Key" class that was defined and runs the function "isDown" with the parameter "32". Function "isDown" then returns a boolean value (boolean means true or false). *SOOO*, *if you want to use, say, "X" instead of "SPACE"* then you would have to look up some chart on the internet (I like http://preview.tinyurl.com/3o2wmgm). So instead of using "Keyboard.X", you must use "88" (Why 88? Who knows!). "Key.isDown(88)" is the line of code for you. Don't worry, it's a mistake that just about everyone has made, and I'm no exception. Please rate up if this was helpful.

UnknownGuardian avatar

UnknownGuardian

Aug. 10, 2009

10
1

The developer has permission to use these. Written Permission.

randomcomm3nt avatar

randomcomm3nt

Mar. 17, 2011

3
2

Dear author: please put your opening brace of a function on the line after the declaration. That is all. (Thanks for the tutorials though) :)

pwnedtyler avatar

pwnedtyler

Jul. 23, 2010

3
2

Great Tut's Moly, its about time someone made an as3 shootorial. I mean Why would Kongregate? Almost all of their new API is AS3 exclusive. So good work 5/5

izanami avatar

izanami

Jul. 31, 2010

2
2

better use a KeyboardEvent listener..

顶级
rotaZion
顶级
Bowman 2
顶级
Gamma Bros
顶级
Dragon Fist 3: Age of the Warrior
Parachute Retrospect
Dog Eat Dog
顶级
Thing-Thing 2
顶级
Champion
顶级
Cosmic Crush
顶级
The Classroom 2