NeuroDriver
开发者 sem23
NeuroDriver
NeuroDriver 的标签
简介
在NeuroDriver中,你管理的是一支车手团队,而不是自己驾驶。游戏自带一些预训练车手,你也可以通过训练模式用机器学习技术培养自己的精英车手。不过,即使不训练,你也能通关,但提升车手能力还是有优势的。此外,你可以在选项菜单中创建自己的车手。大脑的规模取决于其架构:多层感知机可以拥有比长短期记忆(LSTM)更多的神经元和隐藏层,因为LSTM由于其架构拥有更多隐藏神经元和连接,这会影响计算速度。应用新大脑参数会重置当前车手,但你可以随时更改遗传参数且不会自动重置。目前采用的机器学习技术属于神经进化算法理论,将神经网络与进化/遗传算法结合。如有疑问可以问我,或者查阅维基百科,很值得一读!
玩法说明
# 通过参加街机比赛、锦标赛或特殊活动赢取奖金。
# 你可以更改驾驶风格,影响速度和油耗。
# 你可以通过训练提升车手(虽然自带车手已经很不错)。
# 获得所有车辆和升级。
# 在所有比赛中取得最佳排名。
# 用赛道编辑器创建新赛道。
开发者更新
New Version out now! All tracks updated plus an additional training track!
Changelog 1.4.0:
- replaced all tracks by tracks derived from original DTM series
- added derived version of famous GranTourismo™ ComplexString
- minor changes related to more realistic car speeds (visualization)
- fuel is now at 180 (still using 1 unit per second at “normal” drive style)
评论
sgschult
Jun. 16, 2015
Very frustrating when you have perfect racers in training, but then they all crash into each other and can't complete a lap in race mode.
Oh yeah! I know what you mean... I think it's because they never learn to "overtake". I tried to implement a scenario for learning exactly this, but my first try was not successful, but next tests are running to see how it is possible to train this. But as theory says: everything you want to learn - you are able to, but it depends on the environment ;-) My first try: I started a single "hunted" car, with enabled collision and vision, slower than others and in some distance in front of them, then I started all the others and hoped that they would learn to overtake the "hunted" car... LOL... They didn't, they learned evevrything from oscillating from left to rigtht all over the track to driving minimum distance to the barrier, but did not learn to do something what we would call an overtake maneuver :-D
TheDiscoverer
Jun. 10, 2015
nice game idea,racing + idle never before so much tried...the game needs a short intro and not a 6 paged-tutorial,besides that good game;)
This encourages me in the idea to split up the game in two parts: the "nerdy" experimenting part of training, and the gaming part which could be something like Gran Tourismo's Bspec-Mode, where you manage your racing team. Then the user could decide what he wants to do, just playing an idle-racing / management game, or having a look into neuroscience. Of course you will be able to do both.
Jondean
Jun. 11, 2015
tried building a track, but their needs to be more track parts to complete it, unless you can rotate the track parts.
Sorry for the confuse... the editor is not explained yet. You can rotate the tiles by "right mouse button click" and the plus and minus are for resizing. I will add an in-editor tutorial for making this more clear. Thanks for playing and testing the editor in this state! (I know that it is really hard to build a track at moment!)
TheDiscoverer
Jun. 10, 2015
When i upgrade something of the car a description would be nice,not only pictures of anything we dont know
Thanks for input! This will be fixed next update!
Skull_Krusher
Jun. 15, 2015
What does power distribution do?
It is the ratio between acceleration and maximum speed. In current version (1.1.0) the value starts at 0.6 (60%) and its max value is 0.8 (80%). When tuning option comes back in game (planned in next version 1.2.0), you will be able to change it as you want, of course inside its limits.