Idle Wizard
开发者 TwoWizards
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Idle Wizard
Idle Wizard 的标签
简介
你是否想过当一名巫师?这款游戏正适合你!创造法力源泉,升级它们,获得成就并升级!每一次操作都会让你更强大,不久你就能召唤宠物协助作战!需要提升?升级后解锁施法功能!利用房间里的虚空陷阱捕捉虚空法力!当你足够强大时,可以更换职业,体验截然不同的玩法。当进度卡住时,使用流放功能放弃已有资源,将获得的法力转化为奥秘,助力下次冒险!成为最强巫师吧!音乐:Paweł “Jerzu” Klimala。FB:https://www.facebook.com/jerzu.symphony。Soundcloud:https://soundcloud.com/jerzu-symphonic
玩法说明
点击法球获得法力!创建法力源可自动获得法力!之后购买升级、施放法术、召唤宠物让自己更强。更多内容请查看帮助(H)菜单和教程。
开发者更新
Version 1.80.0
Familiars new feature: Familiars Food. Can be found in Expeditions. While well-fed, the Familiar gains double Experience and has doubled ability bonus.
- New Reliquary types – Masterwork and Exquisite. Masterwork always start at Rank 3, while Exquisite only provide Rare and higher Rarity Familiars.
Expeditions have been reworked:
- Manual expedition removed along with Attributes and Deck
- UI completely reworked
- Consumables rework. You can now use Consumables in the new (former Idle) Expedition with new, over-time effects which can be set to auto-use and used multiple times to stack the timer.
- Missions. Upon reaching max level and completing Mausoleum you unlock Missions – 3 different locations (not key-locked) get 3 different effects (additional rewards or enemies along). Locations with Missions have a fixed level 110 and some of them have increased amount of encounters. Missions may be completed only once, then disappear for the day. Missions update daily. Auto-expedition doesn’t work for Missions.
- Reward for level up changed to 5 random Consumables and 300 Key Fragments
- Other balance/mechanics tweaks
Trial of Valor rework:
- Resists replaced by Vulnerability. Now you need to use the same type as Vulnerability shown, getting a critical effect on getting double Vulnerable
- Added a free restart button in case of failure
- Made overall easier to complete
Core:
- Catalysts “Max Invest” checkbox state is now saved in save file
Numerous bug, stability fixes and smaller changes included.
Full patch notes can be found in the Settings menu (Patch notes button in the top right corner).
FAQ
评论
Piratebadger
Feb. 21, 2019
kinda wish there was some achievement descriptions without having to go wiki hunting, it'd be cool to see why i randomly earned secret achievements! :p
Nextshot
Feb. 05, 2018
It would be cool if we could manage our spells even more (Only cast 'Magic Missile' if every other spell on the set is fully loaded)
RuneMaga
Apr. 06, 2018
I wish the classes were more like a skill tree, so that you could stay in your preferred class and keep the pet you like most and just level them up. I personally like the druid and pixie, but keeping them seems counterproductive if you want to get better bonuses (which sucks because I don't like some of the higher tiered classes). Also, by making your class tree upgradable, it would give the game a bit of an rpg feel, which could help set it apart from other idle games.
harry37
Oct. 16, 2023
Fun Fact: the Demonologist can get the Interrogator and Archivist pets to level 300 almost immediately with their final spell. The pet experience gained is affected by evocation efficiency, and the pets boost your evocation efficiency massively.
Darklightnin
Sep. 29, 2017
It'd be nice if there was a section in achievements for 'recently unlocked'. More just quality of life, but sometimes I'd like to know what I just unlocked and unless I recognize the icon I'd have no idea where it's at in the achievements panel. Just a thought!