Inferno
开发者 undersiege
Inferno
Inferno 的标签
简介
Do you have what it takes to be the best firefighter ever? Fight the onslaught of fire in 20+ action-packed levels where you'll have to outrun the clock and put the fire out before it consumes it all... even you! But beware: with a limited stash of water, you'll need to use strategy and precision to make every drop count! Power-Ups, Achievements and High Scores await! It's getting hot in here...
Please note: Achievements and High Scores will only work on www.bored.com
玩法说明
Move the Firebot with the cursor keys or WASD and use the Mouse to aim and spray your hose.
FAQ
什么是 Inferno by Under Siege?
Inferno 是一款由 Under Siege Games 开发的动作消防游戏,玩家驾驶消防车灭火并救援平民。
Inferno 怎么玩?
在 Inferno 中,你可以用鼠标或键盘驾驶消防车穿越燃烧的建筑,喷洒水柱扑灭火焰,并在时间耗尽前救出被困人员。
Inferno 的主要目标是什么?
Inferno 的主要目标是在每一关扑灭所有火灾,并尽可能多地救出人员,以获得高分。
Inferno 有成长或升级系统吗?
有,在 Inferno 中,完成关卡可获得积分和奖章,这些都能提升你的整体进度并解锁更多关卡。
Inferno 作为动作消防游戏有何独特之处?
Inferno 以其快节奏的救援任务、富有挑战性的关卡,以及灭火与策略移动和时间管理的结合,成为一款独特的动作消防游戏。
开发者更新
Somebody reported a bug that their upgrades reset when the went back to the first level. This is not a bug – it is supposed to do that so that you can start again from scratch if you like (it’s for the more hardcore gamers out there)
Anybody that can’t see the full game needs to reset the zoom level in their browser (firefox?) – go to view -> zoom -> click reset (or press ctrl + o)
I was just supplied a version by Bored.com that includes working achievements and high scores, so here’s an update!
评论
lolpoet
Oct. 20, 2010
people should stop collecting barrels of oil in their basements...
Muzack
Jul. 11, 2010
Sorry about your house... I coulda saved more of it if I wasn't so busy robbing you of your coins LOL.
DexterNeptune
Jul. 11, 2010
Why does firebot have to raise his own money for upgrades? Why isn't he fully funded by the state? What a thankless existence firebot leads, risking his life fighting fires in uninhabited buildings...
Scram
Jul. 10, 2010
Kind of funny to have to choose between putting out a fire, and getting coins. Seems counter-intuitive that I am penalized for putting out the fire quickly, before it explodes something and wreaks havoc. Isn't putting out the fire quickly the reason Firebot exists? Also -- why am I offered the upgrade screen twice in a row, once after finishing, and once before starting?
BeKJ
Jul. 10, 2010
this game has a lot of potential at first there should an upgrade system with exp or something but not with coins and you should really think about a multiplayer with squads of 4 or 5 people and maybe with different weapons like water or foam