Helixteus

Helixteus

開發者 Apple0726
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Helixteus

評分:
3.6
推出: July 26, 2014
最後更新: August 16, 2014
開發者: Apple0726

Helixteus 的標籤

遊戲簡介

Helixteus 是一款獨特的策略/放置類太空遊戲,內容豐富。管理你的母星,建設建築並派遣太空船前往其他星球與敵人戰鬥,征服這個無盡宇宙中的星球。研究 36 種科學、收集 215 個成就、對抗 7 級敵人、發現 11 類恆星、擁有 7 種不同星球、累積 4 種完全不同但必需的資源,並建造 5 級戰艦,以你的策略(無論是純攻擊還是高防禦)橫掃敵人。內容極其豐富,讓你沉迷數週!為激勵你,還可於 16 項遊戲統計中競逐高分。==============。本遊戲由一名 16 歲高中生獨立開發,畫面和音效或許較簡陋,但已投入超過 4 個月開發,內容充實。請多多支持,留下正面評論或建設性意見,讓我能持續改進!

玩法說明

主要操作:滑鼠(+左鍵點擊)。*縮放*:Ctrl + 向上滑動游標放大,向下滑動縮小(滑鼠滾輪會滾動網站本身,較為煩擾)。熱鍵列表可於遊戲內查閱。

FAQ

常見問題

什麼是 Helixteus?
Helixteus 是由 Apple0726 開發的放置型增量太空遊戲,你可在程序生成的銀河系中探索與擴展。

如何遊玩 Helixteus?
你需收集資源、自動化採礦、升級艦隊與建築,逐步擴展到新行星和恆星系統。

Helixteus 的主要成長系統是什麼?
遊戲進度圍繞資源產量升級、新科技解鎖及自動化任務,讓你在這款龐大放置型太空遊戲中持續成長。

Helixteus 支援離線進度嗎?
有的,Helixteus 支援離線進度,即使不在線資源和自動化也會繼續累積。

Helixteus 在放置遊戲中有何獨特之處?
本作以龐大程序生成銀河系為特色,讓玩家管理大規模太空營運,探索無限區域,體驗深度增量放置樂趣。

開發者更新

Jul 26, 2015 8:56am

It’s time, and it’s here! The ultimate sequel to Helixteus is now live on Kongregate.
I’m sorry for procrastinating too much, the game could have been released months earlier but I simply didn’t have the motivation… until a few weeks ago.
You can play the sequel here: http://www.kongregate.com/games/Apple0726/helixteus-ii
Have fun, and happy idling & building!

留言

0/1000
layt99 avatar

layt99

Aug. 11, 2014

110
5

All I can say is... Congratulations. You are one of the *few* (And I use this term strictly) devs that gets 40,000 views in less than 1 month. Wait, wait, I'm forgetting something. Oh, yeah! You are one of the TWO devs I know that frequently responds to almost EVERY comment no matter if it is a bug/glitch/balancing issue. Now the only thing I ask of you is to add some Kong IP, so I can give you some of your well deserved Kreds.

Apple0726
Apple0726 開發者

Kong IP? What's that? I'm not good at payment-related stuff, but if I was, I would add a nice little "donate" section somewhere in the game that players who like my game or want to support me (or both) can donate a specific amount of kreds (for a little in-game reward)

Caps_Lock avatar

Caps_Lock

Aug. 01, 2014

89
5

First of all, congratulations on making this game. It is amazing, despite some bugs and imbalances, I feel like this could become one of the best idles available in kongregate.

Bug report (Bug?) You only get gems/energy balls in your current active planet. Not on all of them.

Biggest complaint: There are no actual percentages in the science menu. 'Increases the production of minerals'. By how much? Is it percentual? Fixed? Could you please add the precise advantage of each tech?

Second: It would be good if you buffed the "Institute" upgrade benefit. I can use the upgrade to increase science from 0.017 to 0.018 for $36k and 2k energy OR buy another institute and get twice the production for $52. It seems pointless to use the upgrade right now.

Third: Isn't the "Collect all' button supposed to collect all gems and energy balls as well?

Apple0726
Apple0726 開發者

Bug report: that is intended to prevent massive rare item farming. The biggest complaint: Yeah I'll definitely have to put that. Thanks for letting me know! Second: Already buffed institute a bit ago, maybe this time I could reduce the costs of upgrading. Third: nope, again, to prevent rare item farming. Glad you like the game! :D

WonderLlama avatar

WonderLlama

Aug. 10, 2014

70
5

This would be a great game coming from anyone. The fact that you are making it at 16 is just fantastic. Well done.

Apple0726
Apple0726 開發者

I just didn't have anything better to do during free time, so I browsed my computer randomly when I encountered Flash Professional, and looked interesting (this is when I was 13). Started to play with it for a bit and once I realized the program was for making games I was surprised and looked up random Internet tutorials to make some of my own! You can find the list of my games in the Zetaboards forums.

Synx avatar

Synx

Jul. 31, 2014

71
6

Once I realized there was a way to zoom this game got much better. This game right now is a little too "unfinished " for me but I see it having a ton of potential and expect great updates in the future!

saron321 avatar

saron321

Aug. 12, 2014

60
4

idea. make a toggle in settings that makes the battle launch on arrival. so right when my ships hit the planet the battle starts.