Void
開發者 Baturinsky
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Void
Void 的標籤
遊戲簡介
太空探索/射擊/RPG/貿易/沙盒遊戲。我正在開發「VOID II」:http://baturinsky.blogspot.com/?hl=en,歡迎提供意見。
玩法說明
地圖模式——滑鼠點擊移動,M 鍵切換戰鬥模式,空白鍵暫停/繼續。
戰鬥模式——方向鍵移動,滑鼠點擊射擊。
隨時按 H 查看其他操作。
如有疑惑,請閱讀遊戲內說明(並完成其中的成就)及「攻略」:http://batur.pbworks.com/Void-strategy-guide 。
FAQ
留言
Altec1
Mar. 25, 2011
i wish we could build our own station and fleet
JesusTaco
Jul. 30, 2011
I was killed by "Sheldon Cummings."
Is there no greater insult?
Kohlenstoff
Jul. 11, 2010
I Love the Item System.
Its great, because there is nearly no limit if you wanna get better technology. They are unbelievable rare and good items, which are expensive and often, not (allways, like in real live) worth its money. Sometimes you would sell your complete ship for one item, due its properties, and sometimes if you do it, you find out, that you sold a bigger rarity than you get.
This System of "random" propertys in items should be used much more often. Its more realistic and makes hunting for good items much more interesting.
Kuxinux
Jul. 03, 2010
*sigh* Escorting a ship that moves 1 m/s in the southeast corner is undoubtedly the most painful contract ever.
You can just discard unwanted contract any time. You will only lose those 10% insurance you paid front. In Void 2 there is different system of equipment, so speeds will not vary that wildly.
Mairou
Jan. 20, 2011
I like it alot 5/5 its pretty simple when u get hang of it =)