NodeDrawer

NodeDrawer

開發者 BryceSummer
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NodeDrawer

評分:
3.3
推出: October 10, 2011
最後更新: October 10, 2011
開發者: BryceSummer

NodeDrawer 的標籤

遊戲簡介

一個快速的3D繪圖沙盒,擁有多種設定可調整,創造出炫目的螺旋設計。

玩法說明

操作方法:空白鍵:運行模擬。H:隱藏說明文字。W/A/S/D:旋轉鏡頭(運行時)。Q/E:縮放鏡頭(運行時)。滑鼠 - 點擊節點進行各種編輯選項(滑鼠懸停可顯示提示)。G - 關閉發光效果。腦袋 - 盡情嘗試不同設定吧!

開發者更新

Oct 10, 2011 7:51am

Heres a little backstory on this “game”: I was working on another project when a bug popped up that caused the camera to spin erratically and make crazy spiral patterns… So, naturally, I stayed up all night and roughly 9 hours later this was done. I’m going to sleep now(Probably not).

FAQ

留言

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BonesteGreat avatar

BonesteGreat

Oct. 10, 2011

14
1

This is pretty cool, you should add a random button.

BryceSummer
BryceSummer 開發者

Thanks! Better yet... sharing! coming in 5 mins.... DONE. I still would like to add a random function too though!

BryceSummer avatar

BryceSummer

Oct. 10, 2011

10
1

Update: Added a basic settings sharing system. Click the little + in the upper right hand corner to get started! Unfortunately there's no serverside backend right now... kong's API for sharing is AS3 only :(. But you can post the codes in the comments :). if this gets popular enough I'll implement a sharing server(probably).

BryceSummer avatar

BryceSummer

Oct. 10, 2011

9
1

Update: Added option to spawn particles from nodes... Just click the "Particle" tickbox next to the trail tickbox! They also have a "fling" property which, as the name suggests, flings the particles out from the node.

BryceSummer avatar

BryceSummer

Oct. 10, 2011

8
1

Update: Added linear speed and linear distance as a node option... This basically makes the node move closer and farther away from its parent node if you turn it on, makes for some neat stuff. I also added an option to disable the glow effect(Press the G key!) :).

mattieo123 avatar

mattieo123

Oct. 10, 2011

11
2

its a pretty fun "game" nice way to goof off

BryceSummer
BryceSummer 開發者

Thanks! I agree, I've wasted way too much time goofing off on this already :P.