Dungeon Blaster
開發者 DrDeth
Dungeon Blaster
Dungeon Blaster 的標籤
遊戲簡介
在怪物群中殺出一條血路,穿越狡猾的迷宮,同時收集鑰匙打開寶箱和門。寶藏和強化道具等著勇敢的探險者。你有能力找到並擊敗 BloodSkull 嗎?這是我製作的第一款遊戲,當 Unity 比賽公佈時我才開始開發。僅用六週多的時間從零學習 Unity,過程充滿挑戰也很有趣。未來我還有很多計劃,但因比賽時限未能全部實現。這是非常早期的 alpha 版,請多包涵可能出現的 bug。我盡力讓它在各種電腦上都能流暢運行並帶來樂趣。
玩法說明
ESC 鍵暫停並顯示滑鼠指標。WASD 移動。1 - 使用生命補給。2 - 使用魔力補給。Q 跳躍。空白鍵開門和寶箱。左鍵發射火球。右鍵發射冰彈。選項按鈕可打開偏好設定及遊戲存檔/載入/新遊戲畫面。角色按鈕可打開屬性畫面。提示:留意開關可以打開大門(不是所有門只需一個開關)。提示:冰彈比火球耗更多魔力,但有機會凍結大多數怪物。
開發者更新
2/16/11 – Levers are now much easier to notice. Replaced automap border with semitransparent textured backround. Fixed a sound priority problem. Added numbered plaques to walls near portcullises to indicate how many levers are required to open it.
2/15/11 – Dungeon Blaster now includes an updated inventory system, Experience Bar, Leveling Up and Attribute Points when you level up. Chalices now provide a slight increase in your health recharge rate, and Crystal Balls now provide a slight increase in your mana recharge rate. Automap is now scrollable using the cursor keys, and C key to center it back on the player. Health and Mana refills are now collectible items that appear in your inventory and are hot-keyed to the 1 and 2 keys so you can use them at your discretion. 5 attribute points are awarded on each level up, which you can distribute to Intelligence, Constitution, and Dexterity. 1 new monster type added.
2/10/11 – Updated the automap to be much brighter, larger, and include indicators for doors, chests, gates, and levers. Also increased the distance the player can be from chests before they will open.
2/10/11 8:22 PM – Player options save automatically now.
留言
ant0
Apr. 27, 2011
wow i finnaly beat the boss which was dificult even on journeyman i had to use 5 bottles and except of the boss there was too of the frost spewing slimes which have chance of freezing u!by the way great game i loved the difficulty settings but it needs more spells like every lvl up choose 5 stats + 1 spell ( passive or active )!ANYWAYS 5/5:D KEEP GOING!
bigpeking
Jun. 07, 2011
5/5, a great game, but I honestly can't play it because of the shit-your-pants-every-ten-seconds factor. I'd like to see more weapons/spells, upgrades, and more types of enemies.
Pelaaja123
Feb. 16, 2011
scared the sh!t out of me when i first saw the flying eye ball thing,that smile on its face...*shiver* ._.
yankinapple
Apr. 22, 2011
good game 5/5 you should make updates and updates fast!! now
mersumies
Jun. 28, 2011
my face when an eyeball monster came from a corner: