Fractured Memories
開發者 FDInteractive
Fractured Memories
Fractured Memories 的標籤
遊戲簡介
公元4056年,仙女座星系的第三避風港前哨基地收到來自 Vivar 星團某行星的求救信號。主角 Alex 接受任務,前往信號來源的 Steron 星球,拯救失蹤的太空旅人。抵達 Steron 後,Alex 的太空船被摧毀。收集失蹤旅人留下的記憶碎片,了解他們到達 Steron 時發生的事。現在他孤身一人,唯一的逃生方法就是找到發送訊息的人,才有機會回家。
玩法說明
為獲得更佳遊戲體驗,建議使用 Chrome 64 位或 Firefox 64 位。
鍵盤配置1:
- A、D、W:移動
- J:射擊
- I:跳躍
- L:滑行
- ESC:暫停遊戲
鍵盤配置2:
- 方向鍵:移動
- C:射擊
- X:跳躍
- Z:滑行
- ESC:暫停遊戲
支援 XBOX 360 控制器(Windows):
- 左搖桿:移動
- X 鍵:射擊
- Y 鍵:跳躍
- A 鍵:滑行
獲得強化後:
- 雙重跳:落地後按兩次跳躍鍵
- 滑行:按住左右鍵加滑行鍵,需先獲得此能力。
開發者更新
v1.3.4.3
Minor issues fixed
留言
Solomon968
Apr. 21, 2016
Problem came up when loading: Uncaught Rangerror: invalid typed array length. Opened console, got following message: Invoking error handler due to
Uncaught RangeError: Invalid typed array length
blob:http%3A//game259318.konggames.com/b09e7de0-2527-4ba7-9263-bf89982d4368:1 Uncaught RangeError: Invalid typed array length
Umbers
Apr. 20, 2016
It has a lot of potential to be a great game. But Spacebar for jumping, and Ctrl for shooting, aren't the easiest configuration to use for a platformer. Maybe X jumping and C for shooting (N and M, or J and K, for the other side of the keyboard)? Or, make them customized so each player can configure what they need to play.
Thank you for your feedback. We released a new version covering these suggestions. Regards.
Mozai
Mar. 31, 2016
inconsistent frame rate makes the jumping puzzles harder than they should be.
kcolloran
May. 15, 2016
There's a lot to build on here. but a lot to be improved as well. More save points, more power ups to collect and a longer game would be good. I am intrigued by the story, so I am looking forward to the next in the series.
Kenaron
May. 09, 2016
Load time is unbearably long for a game as simple as this, and double-jump fails so often it feels like it has to be intentional. Stage design irritating at best. Enemies serve no purpose; not a challenge to defeat but merely occupying space. I would urge the devs play Super Metroid to completion before declaring this a metroidvania.