Prismatis

Prismatis

開發者 Frogmanex
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Prismatis

評分:
3.0
推出: December 20, 2009
最後更新: December 27, 2009
開發者: Frogmanex

Prismatis 的標籤

遊戲簡介

利用你的固定炮塔防禦各種敵人。在本遊戲中,擊敗敵人獲得的分數會因放行敵人、使用子彈或購買升級而減少。請明智管理你的分數,降至0即遊戲結束。本遊戲參加了Stride的「最持久遊戲比賽」。如有任何問題或意見,歡迎在遊戲評論區留言或回報BUG。遊戲本身仍可進一步完善。

玩法說明

用滑鼠瞄準並射擊你的炮塔。按空白鍵暫停並顯示升級選單。記得好好留意你的分數。

開發者更新

Dec 20, 2009 8:08pm

Update 12/27/09
- Added a confirmation message when returning to the title from in-game.
- Added explosion animations when enemies die.
Update 12/24/09
- Fixed a bug that played two music tracks simultaneously.
- Added a “Return to Title” button in the pause menu.
- Changed in-game music to a unique track created by misk. Check it out. =)

Update 12/23/09
- New “Achievements” statistic reporting in-game awards earned
- Added Sounds
- Berserkers’ speed lowered significantly
- Medium and Hard difficulties decreased

留言

0/1000
jolunn avatar

jolunn

Dec. 29, 2012

7
0

Pick the middle about 1/4 from top, hold down fire. Upgrade one turret then another, on and on and on, get bored and find new game. bye bye

PixelHead777 avatar

PixelHead777

Aug. 31, 2012

6
0

It's intriguing, because the way to make things easier is to never do the one thing the game's based around: Color your turrets.

KillaKing13 avatar

KillaKing13

May. 26, 2012

15
2

You should tell us what the objective is when we click play, like a mini tutorial. also as many players have been suggesting BADGES!! and last but not least ~ a multiplayer lobby with different game modes would be really fun!!! Please +so he can see this :)

alexnobody avatar

alexnobody

Feb. 25, 2013

2
0

I like the concept, but a lot of things just don't feel right. Buying things costs LIFE of all things, and the upgrades don't feel very substantial. Changing color feels especially pointless since I can just stay gray and it's even better! Firing a gun makes a sound, but killing something doesn't. That makes it feel really empty to kill an enemy. Finally, this soft, minimalistic music just doesn't work for this kind of game. I don't feel like I'm defending against wave after wave of monsters! I feel like I'm playing a puzzle game or something. 2/5 for an interesting concept with a slow, dull execution.

Anrichan avatar

Anrichan

Dec. 23, 2012

2
0

A shooter game that penalizes you for shooting is a bit like a boxing game that objects to you striking your opponent - very strange. If there was some variety to the upgrades, it might be interesting, but other than the "Please don't shoot too much in our shooter game" mechanic, totally forgettable. Sorry.