Shockbot
開發者 Glowmatic
Shockbot
Shockbot 的標籤
遊戲簡介
在這款全新顛覆重力的橫向射擊平台遊戲中拯救世界!在不久的將來,地球科學家無意間打開了通往異次元的傳送門。恐怖怪物從異界湧入,人類被迫逃離地球。Shockbot——先進戰鬥機械人,降臨地球消滅外星怪物。在 Shockbot 中,你將穿越怪物橫行的森林、陰森洞穴、工業廢墟和夢幻賽博城市天際線,利用可靠的爆能槍和強力 Shock Attack 奪回地球。旅途終點,你將迎戰兇惡的終極機甲,展開一場關乎世界命運的 Boss 戰!Droid Gamers 評價:「Shockbot 是對經典 2D 街機射擊遊戲的極致、創新和現代化詮釋。」還等什麼?立即來玩吧!
玩法說明
* A/左鍵移動左。* D/右鍵移動右。* W 或上鍵向上瞄準。* S 或下鍵蹲下。* Enter/Z/K 射擊。* 空白鍵/J/X 跳躍。* P/Esc 暫停遊戲。* L 或 C 施放 Shock Attack。消滅敵人並收集 Shock Core 可充能 Shockmeter。當 Shockmeter 滿時可施放 Shock Attack,消滅全場敵人並獲得 3 倍分數加成。
開發者更新
The latest update removes the Haste power-up on the first level, as per player feedback. Also fixed a bug where high scores were calculated incorrectly after finishing the campaign.
FAQ
留言
eoyount
Oct. 02, 2023
Why does every dev need to reinvent the control scheme? These controls make it almost unplayable for me.
Seriously, WASD and arrows for movement, JKL and ZXC (or something close to it) for actions.
Updated the controls based on your feedback. Thanks!
ZNerk
Oct. 04, 2023
Vote this game up, please. I haven't run into many game devs who engage this well with the clientele.
Thank you for your support!
taquitos
Sep. 20, 2023
Seriously hate those flying squid creatures.
supermetaridley
Oct. 05, 2023
You don't usually get the space jump that early...
That's fair. I wanted to reward the player for being more explorative as opposed to speed running through the level, but maybe I could have paced the introduction a bit better. I expect some players to miss it on their first run, and no area in the first level is ability-gated by double jump (that comes a bit later), but having double jump early does help you power through it a bit faster. In retrospect, it might have been better to have ability power-ups be more persistent like in a true Metroidvania, but Shockbot is level-based so I decided to just have the ability reset for every level.
DaEdibleNapkin
Oct. 02, 2023
What eoyount said was a good idea. I would go with the following changes:
- Allow for left and right handed configurations
- WASD, J - Jump, K - Fire, L - Shock
- Arrow keys, X - Jump, Z - Fire, C - Shock
- Escape Key as well as P for pause menu
- Display controls in pause menu
I tried W for jump and I for look up with J as fire for a bit and that seemed pretty good, but there wasn't an opposite hand equivalent that worked well. Also because of double jump requiring not direction, but action (two in this case), I think jump on the other hand opposite movement makes sense.
Thanks DaEdibleNapkin! I'll take these suggestions into account, and have left and right handed configurations in the next build. Edit: Updated the controls based on your feedback. Hope you enjoy!