Tangled

Tangled

開發者 GrakynGames
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Tangled

評分:
3.1
推出: May 07, 2020
最後更新: May 08, 2020
開發者: GrakynGames

Tangled 的標籤

遊戲簡介

利用光球解開線條之網,完成遊戲。

玩法說明

說明:o 選擇想要的難度。o 用滑鼠點擊藍色光球,選中時會變綠並放大。o 選擇兩個不同光球會交換它們在場上的位置。o 目標是交換光球,讓所有紅線變成藍線。o 當所有線都變藍,你就贏了!o 如果標準難度太簡單,可以試試自訂規則挑戰自己!

開發者更新

May 8, 2020 1:01pm

-Added a Return to Menu button
-Added an Undo Last move button

留言

0/1000
cajunkinaon avatar

cajunkinaon

May. 07, 2020

6
0

simple, yet complex. it could be a great few hours of gaming if its expanded. i enjoyed this little bit

Pykrete avatar

Pykrete

May. 08, 2020

7
0

It's pretty trivial when the nodes form exclusively simple polys because you just stuff them into the corners as you find them. Challenging untangle games pretty much require the final shape to contain some kind of inner net.

petesahooligan avatar

petesahooligan

May. 09, 2020

5
0

I thought this was a very rewarding activity, but there aren't many game decisions implemented yet. Score and time seem like meaningless measures when there's no record of those things... or even really a sense of urgency or efficiency. Hard was easy, in time. I would like to be able to click a node as soon as it's dropped, rather than having to wait that .5s for the fade animation to end... particularly for a "timed" game... and, as others pointed out, maybe some elaborations and depth, or "campaign" style stage linkages, stuff like that.

felpsfake avatar

felpsfake

May. 07, 2020

2
0

I don't really got anywhere while playing the game on medium difficulty lol, but it doesn't seem to be a bad game, just too simple

GrakynGames
GrakynGames 開發者

Identified a bug that prevented the segments from completing into separate shapes, may be slightly different now.

sesqui avatar

sesqui

May. 08, 2020

2
0

Really nice game. You could arrange it with more levels with a pace in between. Level one, just a simple twist to untangle. etc. Fun concept. I've played similar where the position of the nodes is free. The 'swap' mechanic is a nice restriction. The 'custom rules' is a great idea, but wasn't immediately clear what it meant as a label. At first I thought it would change the rules of the easy, med, and hard levels. This free play option could also benefit from generating multiple separable loops. Otherwise it is pretty trivial to solve it. But, this was a fun, relaxing kind of puzzle game.