Idle Vikings RPG
開發者 KingOg
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Idle Vikings RPG
Idle Vikings RPG 的標籤
遊戲簡介
《Idle Viking RPG》為放置類遊戲帶來全新體驗,讓你這位英雄親身參與遊戲,並以小段 RPG 故事推進!歡迎來到米德加爾特,這裡有兇猛的維京人、強大的神祇、奇異的怪獸和滿滿的斧頭!在《Idle Viking RPG》中,創建你的英雄;決定你要成為怎樣的領袖;準備帶領你的維京同伴走向榮耀。你的聚落即使離線也會自動收集資源,記得回來檢查進度和升級!在古英國建立你的三個聚落,透過聲望獲得神的祝福。每個聚落都為三位維京神祇——奧丁、洛基和索爾——而建。收集大量資源,建設和升級聚落,訓練你的英雄,並在困難抉擇時果斷決定。
玩法說明
分配工人或自己點擊以收集資源。收集足夠資源完成聚落後即可前往下一個。每個聚落都從頭開始,但你的英雄可以升級,數據會延續到下一個聚落。教學後,你會看到畫面上方有多個分頁。收集——點擊收集資源!英雄技能越高,每次點擊獲得的資源越多。建設——購買不同建築和升級以完成聚落。交易所——可在此出售物品。有三個篩選(材料、製成品和戰利品)。招募——在這裡僱用工人幫你收集資源!製作——可在此製作某些升級或販售所需的有用物品。英雄——可分配英雄進行活動,並參加活動等。地圖——在這裡推進聚落進度。設定——在這裡管理你的存檔!提示:關閉遊戲後再回來,你會發現聚落的居民已為你收集好資源,準備下一步!點擊下方任何物品圖示可了解詳情。也請留意各畫面的問號按鈕,獲取更詳細資訊。維京人最強!
開發者更新
Have made a variety tweaks and fixes based on feedback and reports (thanks all!)
To mention some key changes:
– Scrolling on the production and building list screens should now be easier (although note that you can click and drag to move up and down!)
– The XP level caps now only take effect before you prestige.
– Values for selling food you have produced in settlement 1 has been increased to be more inline with their costs.
Other feedback raised is noted and not forgotten!
留言
G_Prime
Aug. 13, 2015
I'm not a Zoologist or anything but I'm Pretty sure that's not a picture of a goat.
Lol! Sadly we arent artists, so we had to use what we had. We did get an artist friend to help out with the Viking characters and map, but that was all. Hopefully if people like the game we might get an artist to help us out with some better icon and button images :)
ArtyD42
Aug. 20, 2015
Third city needs to set an objective before you can choose to prestige or it's meaningless of a city.
Thank you - shall have a re-think on this!
Manaszunex
Aug. 15, 2015
The selling prices of the crafted items needs to be reexamined. It costs 15000 Boar Meat to make 100 Boar steak things, which sell for 300 each. Uncooked Boar sells for 3g a piece.
3x15000=45000 gold from selling uncooked.
100x300=30000 gold from selling cooked.
Why spend 15 minutes to create items that you will lose money on in the process? So far I haven't found any upgrades that require cooked meats to reach, so there is literally no point to the cooked foods other than the fish one, which gives you about a 4x yield compared to selling it raw.
Thanks for the feedback - shall certainly have another look at the costs. EDIT: Have improved the costs of the food you produce.
KaisarDragon
Aug. 18, 2015
Claiming items made bit by bit is very annoying.
fyedakin
Aug. 15, 2015
For those who haven't realized it yet: for building requirements higher tier resources can be used for lower tier production. This is why sometimes you can build without appearing to have the full requirements met with the baser resources. :)