Immersed Hero

Immersed Hero

開發者 LolCpas
舉報問題
舉報遊戲
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Immersed Hero

評分:
3.1
推出: August 04, 2015
最後更新: December 22, 2015
開發者: LolCpas

Immersed Hero 的標籤

遊戲簡介

選擇你想成為哪種英雄,擊敗源源不絕的怪物大軍。沉浸其中,成為真正的英雄!

玩法說明

用方向鍵捲動。將滑鼠移到圖示上查看提示。Ctrl鍵x10購買。Z鍵x25購買。Shift鍵x100購買。選擇你想玩的陣營:光明陣營=主動點擊及遊戲(點怪物);黑暗陣營=放置型玩法;或兩者平衡。遊戲進度會解鎖更多功能,有些會改變玩法,記得多加探索!(A)=加成 (M)=乘算 (T)=可切換 1e+3=10^3=1,000 1e+5=10^5=100,000

留言

0/1000
Specter_Reborn avatar

Specter_Reborn

Aug. 27, 2015

12
0

Isn't it okay if we got a few monster variation? Even different effects around the icon for the monsters with different effects (Unstable, reaper, etc.). It felt lacking in content, though it does make up in this with a large scale of progression (I.E starting weak, later able to destroy monsters with 100m HP in a few hits), but still, aesthetics are important for a game after a stable mechanic/stable mechanics exist.

LolCpas
LolCpas 開發者

The plan was to have more monster types and different frames but the art I would make would be worse than not having any variation whatsoever :P (especially since I would need to also create the elemental versions of monsters for Light Immersion >.>). If I ever get my hands on some art that would fit the themes I would put it in but it's not easy to find those.

hugpuffs avatar

hugpuffs

Oct. 18, 2015

8
0

this game would be amazing if i could figure out how many souls i get from creatures. 4/5

OrangeChus avatar

OrangeChus

Aug. 05, 2015

15
1

I'm at level 34 and i already have NaN souls.

LolCpas
LolCpas 開發者

I might have fixed that for you. Unfortunately your souls will go back to 10. Did you open the game in more than 1 window? The problem looks like a save corrupt. Could you let me know how it went?

TheLowerLight avatar

TheLowerLight

Aug. 05, 2015

15
1

what does the (M) and (T) beside the forbidden arts mean? Thanks for answering my questions!

LolCpas
LolCpas 開發者

They indicate how the damage or bonuses from these skills/abilities/arts behave. (A) = Additive; (M) = Multiplicative; (T) = Toggleable so you can turn it on and off by clicking on the icon.

Fuskia avatar

Fuskia

Aug. 10, 2015

4
0

Oh god the light side immersion skill is annoying. Add a counter or something to show when it changes element or remove the penality for clicking with the wrong element. Maybe let one keep the percentage if not using an element?

LolCpas
LolCpas 開發者

Since Light bonus is so high I made it so that you lose the bonus to prevent autoclickers from completely dominating the game. The element has a chance to change every time a monster respawns. Also leveling up Pure Light Absorption from Forbidden Arts will help you out with this a bit. I might add some indicator for when the element changes 1 respawn in advance though.