Silver Lining
開發者 Lysis
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Silver Lining
Silver Lining 的標籤
遊戲簡介
你有60秒盡可能得分。引導雨滴到花朵上可獲得分數。風會把雨滴吹向左右,雲朵可提升每滴雨的得分。每次放置道具都會消耗更多分數,所以不要亂放!如果分數不高,請思考道具的擺放位置和策略。重看教學可能有幫助。只要掌握技巧,第一關很容易就能拿到幾千分。放置後不能移除道具,要把這點納入策略。
玩法說明
用滑鼠選擇右側道具並放到遊戲區。記住每樣東西都會越來越貴!退出請在滑鼠菜單(PC右鍵)選擇。標題頁有音樂/靜音按鈕。
開發者更新
New version incorporates common requests of quick restart button and free-play mode.
That’s how much I love you guys.
留言
andrewthegreat90
Dec. 12, 2009
It would be good if you could prepare first.
Also I would like more than 1 minute
Lysis
Dec. 12, 2009
(2nd comment to fit within size limitation)
I'd like to make that a general point actually. If you're a thinking gamer and you'd like a game to improve - rate it up! Once a game has tanked the developer is generally going to be disinclined from updating it - they might as well do something else.
By all means comment that you'll take points away later, but if a game doesn't get a high average to start with, it gets buried; hardly any more plays occur.
I've also noted the other points raised, and will try to incorporate them in future games.
Juquinha
Dec. 09, 2009
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
Lysis
Dec. 12, 2009
The reason for there being no setup time is that I made the game for a competition which had a 60-second limit on gameplay. Personally I don't think it's an issue - just build your initial setup downwards, ahead of the rain.
I'm pretty sure on mac you can get the context menu somehow - a keyboard button may also be involved. I concede that an on-screen button would have been possible in this case though.
Random ('auto-generated') maps and a level designer are nice ideas, but there just isn't enough support for the game to make it worthwhile. If the game was highly rated I'd spend more time on it.
Galev
Nov. 30, 2011
Is it even possible to collect 1000 points? Or am I this very stupid?... maybe it's only me