COLORUID-2 [HTML5]
開發者 PasKuda13
COLORUID-2 [HTML5]
COLORUID-2 [HTML5] 的標籤
遊戲簡介
在有限步數內,將每一關全部染成單一顏色,通過混合現有顏色來完成。
玩法說明
點擊選擇顏色,再點擊場地進行上色。
FAQ
常見問題
Coloruid 2 是什麼?
Coloruid 2 是由 PasKuda13 開發的免費線上解謎遊戲,玩家需改變形狀顏色,使全版圖最終變成單一顏色。
Coloruid 2 要怎麼玩?
在 Coloruid 2 中,你需選擇並為形狀群組上色,在每關限定步數內,將所有區塊合併成同一顏色。
Coloruid 2 的主要目標是什麼?
Coloruid 2 的目標是在規定步數內,運用巧妙的顏色變換,將所有不同顏色區域合併為一色。
Coloruid 2 是誰開發的?
Coloruid 2 由 PasKuda13 製作,延續原作 Coloruid 的邏輯解謎玩法。
Coloruid 2 有關卡或進度系統嗎?
有,Coloruid 2 提供一系列難度漸增的關卡,每一關都有獨特顏色配置和步數限制。
開發者更新
New game “COLORUID: Smiles” released! Let’s play:
https://www.kongregate.com/games/PasKuda13/coloruid-smiles
留言
Selva
Oct. 07, 2018
I've never understood the point of putting a score on a puzzle game. (Actual puzzles. Not match three or Tetris etc.) I even less understand the point of it being based on a timer. Esp if resetting the puzzle resets the timer.
hatemakingnames
Nov. 22, 2018
The timer is giving me anxiety
uudvkor
Nov. 20, 2018
Not a bad game; although, this concept has been done before. As mentioned before, once you figure out the mechanic, all levels are solved reletively easily.
catom
Oct. 16, 2018
If you were going to take the time to alter the game by adding in a scoring mechanism (which doesn't really make sense for a puzzle game like this), why would you make no additional changes in the form of new puzzles or other features to set it apart from your two year old work.
Bozotic
Oct. 03, 2018
Nice to see an extension, thank you! Just my personal preference, but the older symbols (box with central dot) just seemed "friendlier" somehow in the way they jiggled? The symbols sometimes seem to "stick" on an alignment that visually appears to be a reticle centered on 0,0. Maybe an artifact of the new shapes but it messes with the fluidity. Also the level-completion sound was maybe a little more wistful before? Or a bit slower tempo? Or maybe just my imagination :)