Roller Ten
開發者 Pat_AfterMoon
Roller Ten
Roller Ten 的標籤
遊戲簡介
滾動小球,避免掉下去。收集正數直到達到 10。若超過目標,可以拿一些負數。
玩法說明
遊戲只需兩個按鍵:左右方向鍵或 A/D 鍵移動小球。過關、掉進虛空或碰到尖刺時,按左鍵返回選單,按右鍵重試或進入下一關。高階關卡會有更多挑戰,如加速坡道、尖刺、更窄的平台和更多負數。本遊戲最初為 Kongregate Game Jam 2 七天內製作,主題是「數字 10」,副題為「無暴力」、「口腔音效」、「兩個按鍵」。
開發者更新
Update 16.12a
- After ten attempts, if you can’t beat a level, a new button will allow you to bypass that level and try the next. Your progression will be saved only if you can beat the next level.
This feature was added because the difficulty is not always well balanced and some levels like the 28 or the 36 are extremely hard in comparison to the next levels. I don’t want to modify the 50 actual levels because of the existing scores in the leader-board.
- Fixed a bug where displayed time was sometime different than real time sent to the Kongregate leader-board.
FAQ
留言
Kastellan
Nov. 11, 2016
Good physics, great graphics, good flow, excellent!
Thanks, glad you like it.
RevelBase
Nov. 12, 2016
I enjoyed the game in general, but it has big lags sometimes. This makes it really hard to control the ball when they happen at the wrong time. Could be the garbage collector, but best would be to do some profiling.
Thanks for your comment and for pointing that. I've see that lag issue on my notebook, profiling is added to my ToDo list ;)
DubaiBunnies
Jun. 19, 2017
Perfect game
MattMaN
Dec. 03, 2016
I'm not sure which aspect of the lategame red walls annoys me more: the fact that they're there or the fact that it's just *barely* possible to roll around them.
Goldman10101
Dec. 03, 2016
5. 23 27 29 31 33