Rizk

Rizk

開發者 PlayerthreeGames
舉報遊戲
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Rizk

評分:
3.7
推出: February 18, 2011
最後更新: February 18, 2011

Rizk 的標籤

遊戲簡介

在外星景觀中利用資源讓你的植物成長。收集能量會喚醒當地植物,牠們會威脅你的植物健康,必須防禦。隨著遊戲進行,資源會越來越稀少,威脅也更危險。成功關鍵在於評估每關的風險分布,並規劃你的行動對環境的影響,提升存活機會。Rizk是一款風格獨特但具挑戰性的資源管理遊戲,由我們為科學博物館製作。

玩法說明

全程滑鼠操作。點擊世界進入情境式介面,從這裡可以部署收集器收集資源,或部署防禦者保護植物免受威脅。還有縮放功能和風險地圖可用。

FAQ

留言

0/1000
crispy26051985 avatar

crispy26051985

Aug. 08, 2011

51
0

Could use a restart button.

azglenad avatar

azglenad

Feb. 20, 2011

292
20

It would be useful to see how much energy(in numbers for example)are in the sources and how much to fill your plant. Great game.

uberslug avatar

uberslug

Jan. 11, 2013

11
0

I think it's about teaching you to sucessfully plunder an ecosystem without getting caught.

Destemon avatar

Destemon

Feb. 18, 2011

307
25

I think most people that are saying it's too hard or it needs balancing might not understand the risk vs rewards feature. It took me a couple times then it dawned on me what I was doing wrong. It's perfectly balanced, we just need to analyze the map and figure out what resource is worth going for and what to stay away from.

Jull_GC avatar

Jull_GC

Feb. 18, 2011

216
20

Very nice. i quickly learned, it's best to just use the blop on ur main self, get a slurper max upgraded, and get a blop to defend that collector. That should easily give you max plan growth.