Stardrops

Stardrops

開發者 Seirie
舉報遊戲
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Stardrops

評分:
3.7
推出: August 04, 2012
最後更新: August 17, 2012
開發者: Seirie

Stardrops 的標籤

遊戲簡介

一款獨特的徑向重力遊戲,節奏明快,物理效果出色,還有引人入勝的升級系統。Stardrops讓你扮演一個想要彌補撕破妹妹玩偶的男孩。如果你喜歡原聲帶,我們也很喜歡!你可以在這裡下載:http://vibedeck.com/worldofwandag。作曲家網站:http://worldofwandag.com/

玩法說明

- 方向鍵移動。- 空格鍵跳躍。- 在空中按空格鍵可施展流星射擊技能。

開發者更新

Aug 17, 2012 8:47pm

+ UPDATE 08/17 8:45 PM

We have just uploaded an update that fixes the major reported bugs (including the fuzzy mallow double jump bug) and made some usability improvements.

Once again we would just like to thank you for the amazing comments and feedback. It gets hard to respond to everyone once the game hits the front page and gets a burst of traffic, but we read every one!

FAQ

留言

0/1000
hoodiecrow avatar

hoodiecrow

Aug. 07, 2012

418
6

It's nice ... but even after full upgrades, Mallow runs like treacle. Uphill. In winter. :(

Seirie
Seirie 開發者

Hey! Thanks for the feedback. We'll see what we can do about the speed but Mallow isn't supposed to hit his top speed unless you also have the Jupiter Jump powerup. :)

Galev avatar

Galev

Aug. 07, 2012

462
11

-Even if gemstones are raining from the sky, Johnny, you are going to bed at 9pm! No excuses.

teh_epic avatar

teh_epic

Aug. 06, 2012

419
14

That is one expensive bear O.O

Seirie
Seirie 開發者

=P

kittemple avatar

kittemple

Aug. 05, 2012

395
21

Enjoyable game to play, although after you get all the upgrades it's a little boring playing several more rounds to buy the bear. Not sure about the controls, perhaps better to stick with clockwise for right and anticlockwise for left.

Seirie
Seirie 開發者

Word. We just pushed a new version with static movement controls. It works just like you suggested, try it out and let us know what you think.

sixtopia avatar

sixtopia

Aug. 05, 2012

370
21

I had the same bug as paapaa - I hit space twice very fast and the character was frozen until the level ended. firefox 8/win xp 32 bit/11.1.102.62 flash

Seirie
Seirie 開發者

Thanks for letting us know. We will look into fixing this for the next update.